Jagged Steel: maybe some of the most popular maps Aleks could host
Apr 11, 2014 18:33:24 GMT 1
Major Pain: We could provide links or I would be glad to place them on my Site
Apr 11, 2014 20:08:27 GMT 1
Jagged Steel: one of the big losses is the auto map exchange
Apr 11, 2014 20:42:26 GMT 1
Jagged Steel: even though it is incredibly slow.
Apr 11, 2014 20:42:47 GMT 1
Jagged Steel: many multiplayer guys do not even know how to place a map in the correct folder
Apr 11, 2014 20:43:20 GMT 1
kommandante: How does penetration work in this game? I constantly see tanks damaging other tanks from front when their gun's doesnot have enough penetration. Does damage play a part in this? Is there any detailed discussion on this? I'm playing the GZM mod 7.77
Apr 17, 2014 11:06:17 GMT 1
SVKblitz: Tanks have max armor and min armor. For example value in game show frontal armor is 65 but in real its max armor 80mm and min 50mm so weapon with penetration 50mm can penetrate it. And also weapons have penetration and penetration random parameters.......
Apr 17, 2014 16:55:19 GMT 1
kommandante: Is there a detailed post on this? So if a KT has 166 frontal armor, how will its max and min be calculateD?
Apr 18, 2014 0:27:41 GMT 1
Squire James: kommandante, it's complex. Firstly the min and max are supposed to represent the thinnest and thickest possible armour on that orientation (so in the case of frontal armour, the thickness of the turret glacis and the thickness of the front hull)
Apr 18, 2014 8:40:31 GMT 1
Squire James: but then, in the case of the king tiger, the hull armour is sloped. Fortunately "there's an app for that"
Apr 18, 2014 8:40:59 GMT 1