Post by Deleted on Aug 27, 2013 13:53:28 GMT 1
Questions \ answers Blitzkrieg 3
Here are some of the questions subscribers of the official forum about games that have received a clear answer from the representative of Nival. As new responses to the questions, of which a great many on the forum, we will add them to this list to all gather in one place.
===============================
Added new material from 19,08,2013
===============================
- Question: Will there be a system of awards / achievements or something like that?
- Answer: Yes, it will, but not the beta stage
- Question: At this point, it becomes "fashionable" to include the impact of third-party players in the actions of the player in the company. For example, it is possible to make the requested player in "air support" run by people from the plates - is there something like that? (I hope not)
- Answer: The game will support cross-platform between Win, Mac and Linux versions. The use of tablets is not planned, so as not to disturb the balance of the game.
- Question: What game modes will be presented in multiplayer?
- Answer: We will tell you about the multiplayer, but a little later - we need time, so we can not only tell, but also to show how it works.
-Q: How will select players in the beta?
-Answer: We will send out invitations in stages elected members of the board randomly. But there are other ways to get into the beta is guaranteed, for example, participating in competitions.
- Q: The game's plot will lie within the 39-45th, or we could see the events of the post-war?
- Answer: At this stage, we plan to focus on the most famous episodes of the Second World War, both on the Eastern Front, and in other theaters of war. Basis of the historical story of the first campaign, we are not yet ready to disclose.
- Question: Will the technique to fall through the ice, whether infantry freezing on winter maps?
- Answer: Naval action in the game is not planned, the aircraft will be. On the "winter" fichah we are not ready to talk.
- Question: Will, destructible, damaged equipment, a system of shelters as in "Behind Enemy Lines 2", from the company "Best Way"?
- Answer: Physics in the game predproschitannaya, destructible buildings, facilities and environment of trees present.
- Q: Do not you think "Field" still do offline game?
- Answer: As we have said, the game will be single-player campaign, similar to what was in the "Blitzkrieg". Users who do not want to play with other players on the network, will be able to play alone, as before.
- Question: After purchasing the game and pay all that you need, whether you can just enjoy the game will never intersect with people? I am ready to go through all the circles of hell online registration and activation, but the fuss and mess online battles will be hard to bear.
- Answer: People who do not want to play with other players on the network, will be able to play alone, as before.
- Question: Will the registered tanks? Will there be different moditsikatsii tanks, the tanks will be a rare and scripts associated with them? Such as the crossing of the river on the t-40. Or stay and misadventures of a nominal 60-ton "baby" Katya Petlyuk. Though so I would like to see in the game and "the legend of a burning tank" ...
- Answer: All registered "modification" tanks can appear only in the historical campaign.
- Question: What is the role of the infantry in the new game? In the previous "Blitzkrieg" it was good-for-nothing cannon fodder (only snipers worked wonders, destroying even light tanks), though historically just infantry was the basis of the army. If its value on the battlefield decided to increase, in what way?
- Answer: The infantry will have a role in the battles, but does not reduce to the "cannon fodder."
- Question: Will there be multiplayer maps the same as for a single company, or will be (/ will) other? Will there be a surprising number of cards is limited to those that are in the release, or after the release, and will add new ones? If so, whether in the form of paid DLC or included in the subscription?
- Answer: The cards will be different, maybe some cards will be converted and adapted for a different game modes (single-coil - for online and vice versa). Adding new maps will be produced during the entire life of the project. For details of distribution - we are not yet ready to reveal the details. Maps included in the campaign will be sold as part of campaigns.
- Question: What qualities (polygonal) models of equipment in the game and what their resolution textures. Is it possible to paint vehicles, infantry, buildings, objects, and what have tools to do this. I am referring to such a program as "Tanks", for the first Blitz.
- Answer: We are not ready to talk about the technical details and support modding at this stage.
- Question: Will there be chemionaty, tournaments, opening event in this game?
- Answer: Yes, of course, later we will tell more about the game and show you how everything works. Sorry for the lack of information at this stage.
- Question: I would like to know more about monetization. I will be completely free to play online, or will be able to buy all sorts of small buns? The campaign will be for the money, but as it is implemented? A huge chunk of the plot for a decent amount or purchase individual missions?
- Answer: We have no plans micropayments in multiplayer. There will be an optional subscription that allow players to move faster. But you can, of course, to play without it. In the single, we plan to sell the campaign, not single mission. Perhaps in the future will be in the form of a set of campaigns Bandlov.
- Question: Will there be implemented dynamic change of weather?
- Answer: Dynamic change of weather in the version on the MBT will not, but we plan to add it later.
- Question: How many types of equipment will be in the game?
- Answer: The game will feature all of the key models of technology warring parties. With the advent of new historical campaigns, and add-ons online technology park will be expanded.
- Question: What are the theater and the country will cover the Blitzkrieg 3 release? The time periods of WWII or go for a newfangled trend of WWII + Korea?
- Answer: The first historical campaign, which will be released after the MBT game will be dedicated to the troops of the USSR in one of the episodes of the Great Patriotic War.
- Question: How fast and dynamic gameplay is planned? The emphasis on thinking and action tactics or the speed of reaction and microcontroller?
- Answer: We aim to strike a balance between dynamism and ease of operation. The player will have a little time out to regroup quickly after joining forces to fight and win through the use of tactics.
- Question: You have said that the launch is planned through Steam, you'll enjoy running through Greenlight, if you do not plan to collect funds for the game with Kickstarter, and will be held in the Early Access Steam?
- Answer: We already have an agreement with Steam about the release of "Blitzkrieg 3" on this platform, so go Greenlight we do not plan to. About the Early Access we do not have a unique solution. We believe that we can carry out the beta testing of the game with the community in Early Access, and without it.
- Question: Could not find by clicking the link above Sis.trebovaniyah disk imaging, it is still classified information?
- Answer: System requirements will voice after optimization, they will be quite reasonable.
================================================== =================
Question: Alpha test will be?
Answer: Closed Alpha test will be exact
Q: How to get on the alpha test?
A: The alpha test and the PTA will select only from registered (the principle of selection is not yet known)
Q: Extras. Old for alpha testers need to fill out?
A: For 2 weeks before the start of Alpha testing will be information may be asked to complete an optional questionnaire
Q: What engine running game:
Answer: Use as an engine Unity3D v.4
Q: Will I be able to build their squads and platoons in a certain direction
Answer: "platoons and squads" will be built taking into account the specific tactical goals
Here are some of the questions subscribers of the official forum about games that have received a clear answer from the representative of Nival. As new responses to the questions, of which a great many on the forum, we will add them to this list to all gather in one place.
===============================
Added new material from 19,08,2013
===============================
- Question: Will there be a system of awards / achievements or something like that?
- Answer: Yes, it will, but not the beta stage
- Question: At this point, it becomes "fashionable" to include the impact of third-party players in the actions of the player in the company. For example, it is possible to make the requested player in "air support" run by people from the plates - is there something like that? (I hope not)
- Answer: The game will support cross-platform between Win, Mac and Linux versions. The use of tablets is not planned, so as not to disturb the balance of the game.
- Question: What game modes will be presented in multiplayer?
- Answer: We will tell you about the multiplayer, but a little later - we need time, so we can not only tell, but also to show how it works.
-Q: How will select players in the beta?
-Answer: We will send out invitations in stages elected members of the board randomly. But there are other ways to get into the beta is guaranteed, for example, participating in competitions.
- Q: The game's plot will lie within the 39-45th, or we could see the events of the post-war?
- Answer: At this stage, we plan to focus on the most famous episodes of the Second World War, both on the Eastern Front, and in other theaters of war. Basis of the historical story of the first campaign, we are not yet ready to disclose.
- Question: Will the technique to fall through the ice, whether infantry freezing on winter maps?
- Answer: Naval action in the game is not planned, the aircraft will be. On the "winter" fichah we are not ready to talk.
- Question: Will, destructible, damaged equipment, a system of shelters as in "Behind Enemy Lines 2", from the company "Best Way"?
- Answer: Physics in the game predproschitannaya, destructible buildings, facilities and environment of trees present.
- Q: Do not you think "Field" still do offline game?
- Answer: As we have said, the game will be single-player campaign, similar to what was in the "Blitzkrieg". Users who do not want to play with other players on the network, will be able to play alone, as before.
- Question: After purchasing the game and pay all that you need, whether you can just enjoy the game will never intersect with people? I am ready to go through all the circles of hell online registration and activation, but the fuss and mess online battles will be hard to bear.
- Answer: People who do not want to play with other players on the network, will be able to play alone, as before.
- Question: Will the registered tanks? Will there be different moditsikatsii tanks, the tanks will be a rare and scripts associated with them? Such as the crossing of the river on the t-40. Or stay and misadventures of a nominal 60-ton "baby" Katya Petlyuk. Though so I would like to see in the game and "the legend of a burning tank" ...
- Answer: All registered "modification" tanks can appear only in the historical campaign.
- Question: What is the role of the infantry in the new game? In the previous "Blitzkrieg" it was good-for-nothing cannon fodder (only snipers worked wonders, destroying even light tanks), though historically just infantry was the basis of the army. If its value on the battlefield decided to increase, in what way?
- Answer: The infantry will have a role in the battles, but does not reduce to the "cannon fodder."
- Question: Will there be multiplayer maps the same as for a single company, or will be (/ will) other? Will there be a surprising number of cards is limited to those that are in the release, or after the release, and will add new ones? If so, whether in the form of paid DLC or included in the subscription?
- Answer: The cards will be different, maybe some cards will be converted and adapted for a different game modes (single-coil - for online and vice versa). Adding new maps will be produced during the entire life of the project. For details of distribution - we are not yet ready to reveal the details. Maps included in the campaign will be sold as part of campaigns.
- Question: What qualities (polygonal) models of equipment in the game and what their resolution textures. Is it possible to paint vehicles, infantry, buildings, objects, and what have tools to do this. I am referring to such a program as "Tanks", for the first Blitz.
- Answer: We are not ready to talk about the technical details and support modding at this stage.
- Question: Will there be chemionaty, tournaments, opening event in this game?
- Answer: Yes, of course, later we will tell more about the game and show you how everything works. Sorry for the lack of information at this stage.
- Question: I would like to know more about monetization. I will be completely free to play online, or will be able to buy all sorts of small buns? The campaign will be for the money, but as it is implemented? A huge chunk of the plot for a decent amount or purchase individual missions?
- Answer: We have no plans micropayments in multiplayer. There will be an optional subscription that allow players to move faster. But you can, of course, to play without it. In the single, we plan to sell the campaign, not single mission. Perhaps in the future will be in the form of a set of campaigns Bandlov.
- Question: Will there be implemented dynamic change of weather?
- Answer: Dynamic change of weather in the version on the MBT will not, but we plan to add it later.
- Question: How many types of equipment will be in the game?
- Answer: The game will feature all of the key models of technology warring parties. With the advent of new historical campaigns, and add-ons online technology park will be expanded.
- Question: What are the theater and the country will cover the Blitzkrieg 3 release? The time periods of WWII or go for a newfangled trend of WWII + Korea?
- Answer: The first historical campaign, which will be released after the MBT game will be dedicated to the troops of the USSR in one of the episodes of the Great Patriotic War.
- Question: How fast and dynamic gameplay is planned? The emphasis on thinking and action tactics or the speed of reaction and microcontroller?
- Answer: We aim to strike a balance between dynamism and ease of operation. The player will have a little time out to regroup quickly after joining forces to fight and win through the use of tactics.
- Question: You have said that the launch is planned through Steam, you'll enjoy running through Greenlight, if you do not plan to collect funds for the game with Kickstarter, and will be held in the Early Access Steam?
- Answer: We already have an agreement with Steam about the release of "Blitzkrieg 3" on this platform, so go Greenlight we do not plan to. About the Early Access we do not have a unique solution. We believe that we can carry out the beta testing of the game with the community in Early Access, and without it.
- Question: Could not find by clicking the link above Sis.trebovaniyah disk imaging, it is still classified information?
- Answer: System requirements will voice after optimization, they will be quite reasonable.
================================================== =================
Question: Alpha test will be?
Answer: Closed Alpha test will be exact
Q: How to get on the alpha test?
A: The alpha test and the PTA will select only from registered (the principle of selection is not yet known)
Q: Extras. Old for alpha testers need to fill out?
A: For 2 weeks before the start of Alpha testing will be information may be asked to complete an optional questionnaire
Q: What engine running game:
Answer: Use as an engine Unity3D v.4
Q: Will I be able to build their squads and platoons in a certain direction
Answer: "platoons and squads" will be built taking into account the specific tactical goals