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Post by keepitsimple on Dec 27, 2013 21:11:08 GMT 1
Coming soon. Juno Beach Author: KeepItSimple Game: BK Language: English Map Type: Single player map Map Size: 28x20 Mod Required: [BK]MPunitsP1V1+[BK]MPunitsP2V1+[BK]MPunitsP3V1+[BK]MPunitsP4V1+[BK]MPunitsP5V2+[BK]MPunitsP6V1 Player Side: GB AI Side: German Historical Context: Operation Neptune Setting: Courseulles-sur-Mer (France), 6 June 1944 around 7.45. Operation Neptune: the landing phase of Operation Overlord To play this map you will need (when released) to download six extra units.pak and add them to your BK DATA folder. This pak adds MP(Major Pain)units to the original stock of the game. The majority of items in the six paks are by MP, the latest number 6 includes lots of new skins by various artist as well as new infantry by Von Osten. Pak number six will I hope included a couple of tank-destroyers and maybe a Tiger. The first 5 paks are already available. Read more: blitzsrbija.proboards.com/thread/824/latest-maps?page=9#ixzz2oht6Dn3K
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Post by keepitsimple on Dec 27, 2013 21:13:53 GMT 1
Another screenshots of Juno Beach
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Post by ariete on Dec 28, 2013 13:06:53 GMT 1
hi keepitsimple, in this case what you have, a clean copy of the game with MPunits in data folder, using them like a mod? i had p1v1 and p2v1, for BK and the versions for BH-RT, i miss the others, when they're been released? i removed those i had in BH-RT when mostly of african theatre units had included in IF 3., but maybe i wrong, maybe much work for IF with MPunits don't work yet ... ? i didn't try ...
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Post by keepitsimple on Dec 28, 2013 16:24:58 GMT 1
Hi ariete, It not a real mod because I included an object.xml file and not modobject.xml file. Starting point is the original BK object.xml file. To this list I add my MP units and save again as object.xml (the BK engine always use the newest file). The new object.xml file is included in the PAK file. Because the basic object.xml file of BHRT included more units the original BK. The paks for BK won't work for BH-RT. Because I use a modified object.xml, you can use this files (and hence units) in combination with any mod. If was a mod this can't be done. The first 5 paks are already available (see link). Read more: blitzsrbija.proboards.com/thread/824/latest-maps?page=9#ixzz2oht6Dn3K
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Post by ariete on Dec 28, 2013 19:52:49 GMT 1
much clear, even, keep it simple ... thank you for detailed explication
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Post by keepitsimple on Dec 29, 2013 23:46:24 GMT 1
Breaking through the anti-tank line is no problem with a Wasp at hand.
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Post by Major Pain on Dec 30, 2013 9:28:05 GMT 1
I've been watching this thread... I am humbled by the use of my work in this project...
Thank you...
The Tiger you want to include is nearly ready for use... The Complete Series to be released about Mid January, which will include the early, mid and late variants, and Command units.
There wasn't a lot of differences in the Tigers from the beginning to end, mostly changes to exhaust and filtration systems, and location of turret vents, so they will not look obviously different without close observation... Unlike the Sherman variants which mostly all look alike, but all variants were vastly different and only obvious to the keen eye.
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