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Post by altheogre on Dec 3, 2015 0:10:48 GMT 1
That's a whole lot of project Major. Such a tool would be a brilliant - no more painstaking read-throughs of loadmap_log!! May Santa be especially kind to you this year.
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Post by altheogre on Dec 3, 2015 0:15:31 GMT 1
All thumbs with cut and paste this evening.
Was replying to the Majors comment
"I encourage Mappers to stand ready to prepare new maps or modify older BK Maps. I plan for the option of Modification of Older Maps by using an Object Removal Tool and Object Replacement Tool. These are under development now and show huge promise. If these Tools are Successful, they could be used for any BK Conversions between Add-ons or Titles."
Such a tool would be invaluable.
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Post by Major Pain on Dec 3, 2015 2:46:29 GMT 1
From my iphone.
I have taken Italy into account.
After they capitulated to the Allied forces, the Italian forces were basically fractured into three factions.
This will be covered. With the return of El Duce, forces loyal to him were supported and complimentEd by German units.
I will accept the conventional opinions on this.
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Post by ariete on Dec 3, 2015 13:29:59 GMT 1
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Post by Major Pain on Dec 3, 2015 20:08:18 GMT 1
Thanks for correcting me.
The four Factions can be used.
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Grot
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J-23 znowu nadaje
Posts: 4,050
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Post by Grot on Dec 3, 2015 20:39:56 GMT 1
when on topic ariete is just brilliant. Love this guy for his dedication to WW2 stuff and I read every feed back posted by him.. learn a lot too. BDW hope you treat my sisters well or I'ma get medieval on your ass
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Post by Major Pain on Dec 3, 2015 23:18:33 GMT 1
Damn, now we may be going back in time to the 14th Century.
Can we move that to Age of Empires Forum?
On another note,
I'm working on animated horses for the European Armies still depending on horse drawn guns and the USSR Cavalry units.
The horse uses around 30 Sprites for running, walking, and idle. The death animation is not finished yet.
This will open the door for new 2D cavalry soldiers that some of you can build onto the horse sprite, mostly melee type weapons.
I will still have to work out a way for the 2D Horse to pull 3d guns. That will be a challenge in itself for BK1.2.
I started working on the base sprites last March. Recently it is 90% complete. The color right now is brown, but can be a good base for color changes.
I'll show the horse animation in a .Gift animation soon. This should lend itself to many options.
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Grot
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Post by Grot on Dec 3, 2015 23:37:19 GMT 1
I like your last post Major concentrate on Gen 2 if you please
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Grot
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Post by Grot on Dec 3, 2015 23:59:50 GMT 1
horse is tough to make properly in this engine.. Good luck and may the force be with you..always sincerely grot
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Folgore
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(Once) BK Translator
Posts: 1,431
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Post by Folgore on Dec 4, 2015 0:23:53 GMT 1
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Post by ariete on Dec 4, 2015 1:28:53 GMT 1
yes folgore, those made for germns and italians (which is the same model of horseman with helmet) are very very very cool!
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Dec 4, 2015 1:42:38 GMT 1
Chivalry! Have I read correctly? Do you mean, you could have John Wayne riding through maps Blitzkrieg? Even my own Seventh Cavalry.
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Post by Major Pain on Dec 4, 2015 13:25:04 GMT 1
I can't get the image of the Duke out of my mind on the "Sands of iwo Jima"... I think there was a horse or a mule in that movie, but the Duke did not ride it... he was too busy dodging the banzai charges. I am working on all of my projects... 1 day on GEN II per week. It is that grueling... Sometimes that might stretch into 2 days on a weekend.
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Grot
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Post by Grot on Dec 7, 2015 18:05:11 GMT 1
So what happened to Bis 1 Major ? can we have that model ( I prefer raw skin model ) if possible regarding Cavalry ..there is idiotic rumour going around ( even on tube) that Polish cavalry charged German tanks in first days of war. That is complete BS
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Grot
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J-23 znowu nadaje
Posts: 4,050
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Post by Grot on Dec 7, 2015 18:58:07 GMT 1
..all thanks to some dumb , nazi Italian reporter ( allegedly eye witness ) who later admitted it was not true
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