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Post by Stanenberg on Dec 13, 2012 20:26:16 GMT 1
Sorry for doublepost, but i have a problem in the 4th mission stalin linie: My objective is to destroy the enemy bunkers, but on the opposite river side. Which bunkers have to be destroyed? I allready killed the bunkers in front of both bridges.
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Ocelo
General
Map Artist/Eastern Front enthusiast
Posts: 1,400
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Post by Ocelo on Dec 13, 2012 21:54:58 GMT 1
Hey, The objective requires you to destroy those buildings. You probably had your arty attack them, which almost does it, but the guns stop "attacking" after the enemy infantry, at a certain low building HP level, leave the building. This happens whenever an attacked building is occupied by the enemy, even if you cant see them. So use R and have your guns finish off the buildings. Thats a pretty nice mission BTW, BB.
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bb
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Blitzkrieg junkie (tried to quit several times).
Posts: 1,361
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Post by bb on Dec 13, 2012 23:35:00 GMT 1
I'm glad to know you guys are playing and enjoying RTL. :-) BTW, @stanenberg, when I tested the mission I used the HE-111 to destroy the bunkers, so I'm not sure if I had this kind of issue.
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Post by Stanenberg on Dec 16, 2012 17:54:10 GMT 1
Thanks guys, it worked bb: I used the He-111 to destroy Ostrov and the arty camoflage. Stanenberg
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Post by femohi on Dec 17, 2012 8:18:17 GMT 1
In 1st mission. when the russian soldiers surrender and come to me, nothing else happens. I finish destroying artillery, and the mission does not end.
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bb
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Blitzkrieg junkie (tried to quit several times).
Posts: 1,361
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Post by bb on Dec 18, 2012 3:58:41 GMT 1
Hi Femohi, did you kill any of the prisioners? Because when they come untill your base you should receive the win message. Anyway, dont feel bad to use the cheat, you already won. R. BB
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Post by femohi on Dec 18, 2012 12:30:09 GMT 1
I've noticed that some of the prisoners stay into the gates of the big church. Perhaps that's the problem.
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bb
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Blitzkrieg junkie (tried to quit several times).
Posts: 1,361
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Post by bb on Dec 18, 2012 15:38:37 GMT 1
I've noticed that some of the prisoners stay into the gates of the big church. Perhaps that's the problem. My bad! This map has a quite complex script, 414 lines. And some issues like this appeared. I'll wait a little to see if is necessary a new patch to this campaign and so I'll fix it. Are you enjoing RTL? R BB
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Post by Stanenberg on Dec 18, 2012 17:49:30 GMT 1
Hi BB, i have now finished the first chapter and i enjoy RTL a lot! Critism and suggestions: 1st map: The russian breakout was a little bit too easy. There could be one more strongpoint which the player have to defend. I liked the pocket-battle screnario and the russian tank attacks. 2nd map: My personal favourite. No suggestions ;D 3rd map: The grass on the roads looks terrible . no, seriously, what should that grass represent? Good mission at all. 4th map: This map was a little bit too short. After defending ostrov the mission ends. 3/4 from the map aren`t used. Also, the terrain makes it very easy to deal with the russian counterattacks but they are still funny. A little bit more fighting in the open terrain would be great. For example, the river secures most of your flank and you don`t need to worry about russian counterattacks. 5th map: Too little map. I think soltsy could be a much more interesting screnario when you would use a bigger map and more units. greets, Stanenberg
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Post by femohi on Dec 18, 2012 23:23:50 GMT 1
Are you enjoing RTL? Of course I am ;D
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Post by ariete on Dec 19, 2012 14:29:42 GMT 1
thanks BB ... i think to spend this christmas in Leningrad
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bb
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Blitzkrieg junkie (tried to quit several times).
Posts: 1,361
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Post by bb on Dec 20, 2012 4:11:12 GMT 1
Hi BB, i have now finished the first chapter and i enjoy RTL a lot! Critism and suggestions: 1st map: The russian breakout was a little bit too easy. There could be one more strongpoint which the player have to defend. I liked the pocket-battle screnario and the russian tank attacks. 2nd map: My personal favourite. No suggestions ;D 3rd map: The grass on the roads looks terrible . no, seriously, what should that grass represent? Good mission at all. 4th map: This map was a little bit too short. After defending ostrov the mission ends. 3/4 from the map aren`t used. Also, the terrain makes it very easy to deal with the russian counterattacks but they are still funny. A little bit more fighting in the open terrain would be great. For example, the river secures most of your flank and you don`t need to worry about russian counterattacks. 5th map: Too little map. I think soltsy could be a much more interesting screnario when you would use a bigger map and more units. greets, Stanenberg Hi Stannenberg. Thanks for your criticism. Lets see. 1st map As I said, is a quite complex map and the russian breakthrough is made with the unitswhich are allready in the map. So, the strengh of the attack depends on the player strategy and the number of units which survived. But you're right about the necessity of more brake points. 3rd map I'm not a good mapper and I usually change the maps made by other mappers. Blame Devil for the grass, LOL! 4th and 5th maps. I tried to make differents kinds of challengings, but it all depends on your strategy, for example in Ostrov, you can have more or less problems if you decide to cross the left or the right bridge. Soltsy is an atrittion battle and so on. femohi and ariete: thanks guys, this is an encouragement to keep making maps.
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Post by Stanenberg on Dec 22, 2012 15:28:57 GMT 1
Hi BB,
I finished the 2nd chapter today. Its absolutely awesome!
Critism and Suggestions: 1st Map: - The player don`t have enough possibilities to take the village. Also when you defend the village, the enemy can only attack from one direction. Take the 88 and the mission in complete ;D - The Mapping is boring (is this the map by D.Brendel ? ). There could be more GZM objects.
2nd Map: - I like the dynamic start...Take out the Kws without Tanks or the 88 - This is an example of many possibilities for the player: Attack the citty from the front or encircle it or attack from flanks. Very good!
3rd Map: - Good map at all. Maybe a little bit too difficult (or I`m a bad player ;D)
4th Map: - A little bit similar to soltsy but much better because again the player have a lot of opinions to take the citty. Maybe a little bit too much KWs. Using more T-26 or BTs would be more realistic.
Stanenberg
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bb
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Blitzkrieg junkie (tried to quit several times).
Posts: 1,361
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Post by bb on Dec 24, 2012 5:17:46 GMT 1
Thanks again Stanenberg. As I said, I tried to make different challenges in this campaign, some missions are easier, others are very hard, some are more "strategical", with operations in deep, and others are very simple offensive maps. My dream as mapper was to make a campaign with mr.frost and manhunter features, I dont know if I got it with RTL, but the most important is if you having fun. R BB
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Post by marqjc on Dec 26, 2012 13:20:58 GMT 1
Gracias por el aporte! Muy buenos niveles!
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