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Post by Deleted on Jan 8, 2013 20:42:11 GMT 1
شكرا Thanks gagarin!
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Post by gagarin on Jan 9, 2013 18:18:39 GMT 1
Gagarin,
I personally would like to see more monuments/buildings and architecture that can be used for Syria/Iraq/Iran as I feel even in TDA/CMC it is somewhat lacking in that aspect.
The priority of the Town of construction. Then everything else.
At this point in the development of such a building - time completion dates are not known, all my free time was spent on painting units.
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Post by Deleted on Jan 9, 2013 18:46:51 GMT 1
Please send some! I can help you with the textures
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Post by gagarin on Jan 10, 2013 2:24:14 GMT 1
Vonosten it would be great if you did it to operate the building. It remains the most difficult (for me) - to make the disintegration. Sending you a working material.
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Post by gagarin on Jan 11, 2013 21:56:59 GMT 1
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Post by Deleted on Jan 11, 2013 21:59:23 GMT 1
Made a "ruler" to measure the gaming facilities and units (for correct scale models in the game). If anyone should write, lay out the archive. LoL! Really? May I have a closer look at it?
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Post by Major Pain on Jan 11, 2013 23:08:50 GMT 1
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Post by gagarin on Jan 11, 2013 23:40:04 GMT 1
gagarin: check this link about scale I saw this page on the forum, thank you! But these lines, what I did for a "thin" measurements (such as for example to measure the width, length, height models of vehicles in the game). Dividing lines tested in the map editor to tile grid deviation + / - 5 cm.
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Post by Major Pain on Jan 12, 2013 0:26:57 GMT 1
On the 3D models that I have checked from original BK, and of course the ones I have built, the scale is pretty accurate. There are some that may be off just a bit, but not enough to detect. Usually this in heights and widths. There are a couple BK vanilla models that were extremely out of scale, like the M3 Grant & M3 Lee for instance.
As for infantry, based on the data that I worked on, the infantry soldiers are quite uniform and have a height of about 1.78 m (5' 10").
It is always good to see you guys thinking...
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Post by gagarin on Jan 12, 2013 18:00:41 GMT 1
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Post by gagarin on Jan 13, 2013 12:59:23 GMT 1
Nephilim,
How it works, the picture appears clearly shown. Deviation (tolerance) can be + or - 5 cm. But in this game scale is not critical. Link is now available for the relevant post.
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Post by gagarin on Jan 13, 2013 23:42:25 GMT 1
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Post by gagarin on Jan 14, 2013 6:46:59 GMT 1
Nephilim,
Judging by the picture, which was made with the building - the tube for canopy roof.
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Post by Deleted on Jan 15, 2013 16:42:39 GMT 1
You're an artistst gagarin! Thanks!!!!
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Post by gagarin on Jan 15, 2013 18:01:45 GMT 1
Nephilim is - Virtual Battle Space 2.JCOVE Lite
Thank you Kevin!
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