Deleted
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Post by Deleted on Jun 18, 2013 17:30:31 GMT 1
I am looking for a red/blue/green smoke effect (something like that):
Could anybody help me?
It should be very difficult to do. It would be a destruction effect that would last at least two real minutes.
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Post by Major Pain on Jun 18, 2013 23:05:14 GMT 1
I need more info before I can complete this...
What will be this effect be associated with?
If it is a weapon, is it a fired projectile or thrown like a grenade?
What will it be used on or against?
If it is a building, I need size. If it is troops or vehicle, I need to know what size in regard to how much ground should be covered.
If this is a smoke grenade effect... then I need some parameters as to area covered.
There is a reason for my questions, and a reason some effects were not already done for BK.
The effect in itself is not a complex issue. Using the effect on a variety of targets is a complex issue.
So provide some more details and I'll show you what I have...
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Post by Deleted on Jun 19, 2013 0:57:39 GMT 1
Ok, I'll explain you my idea:
1. We need a 3D "unit" to be created, something like a red cross drawn on the floor. 2. That cross, that mark, would be displayed as a "reinforcement" by the script. 3. Once you destroy it (it would be a friendly unit) with somes infantry shots, it will start to burn, to fire. 4. Those colors are the ones used to mark the landing zones por helicopters. 5. So that way you can create smoke grenates that are used to mark landing zones.
Do you like the idea?
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Post by Major Pain on Jun 19, 2013 1:15:49 GMT 1
Hmmmm
OK... we should probably discuss this through PM or email.
This will be a complex effect and most likely require more than one.
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Deleted
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Post by Deleted on Jun 19, 2013 1:37:48 GMT 1
That should be a task for Von Osten
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Post by Major Pain on Jun 19, 2013 1:52:08 GMT 1
Sent you PM
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Post by Deleted on Jun 23, 2013 15:28:06 GMT 1
Allready solved?
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Post by Deleted on Jun 23, 2013 16:02:14 GMT 1
Yes Should I post some screenshots, VO?
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Post by Major Pain on Jun 23, 2013 23:37:54 GMT 1
yes show it to us...
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Post by Deleted on Jun 23, 2013 23:52:27 GMT 1
Here it is: On the left you can see the mark, at which you have to fire if you want to activate it. On the right you can see MP's effect.
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Post by Major Pain on Jun 24, 2013 0:39:51 GMT 1
Do we need to move it closer?
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Post by Deleted on Jun 24, 2013 0:54:17 GMT 1
What do you mean?
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Post by Scyooff on Jun 24, 2013 1:31:43 GMT 1
I think MP is talking about the mark near the red smoke. Superb effect and congratulations guys !!!
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Post by Major Pain on Jun 24, 2013 1:51:53 GMT 1
Yea... I meant should it be closer to the mark?
Thanks for positive feedback...
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Post by Deleted on Jun 24, 2013 11:29:26 GMT 1
Oh, no, no, it's OK, I mean, there were two marks, one of them, the one on the right, was destroyed. That's why you see one mark and the effect
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