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Post by Major Pain on Aug 11, 2013 19:59:23 GMT 1
la cultura és molt forta en tu el meu amic  I can only hope that someday I can be bi-lingual. My first native tongue is German, which I can only hack to pieces at my old age. Most of my elders are now gone, but German was tough to let go of for English. When I cursed out a teacher in German at the age of 6, my Dad forbid German to be used in the house again. These were the years right after WW2 and some people in the US were very slow to accept Germans back into their communities, especially the ones that spoke only their native language. Many of closest relatives arrived in the US during the early 1900s, joining members who had arrived during the 1800s. My dad had learned Colloquial English from instructors in Pennsylvania and began to teach the family. This was during the 1930s. He served in the US Army during WW2 in a Tank Battalion, and sometimes translator when his CO discovered he was German-American. Several of my older relatives were held in internment camps during the war around Porter, Oklahoma, which is very close to where the family lives today. And none of any of this has anything to do with Blitzkrieg. Also, zurück zum Thema... Oh... back to the topic...
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Post by Major Pain on Aug 11, 2013 20:42:36 GMT 1
BK III UPDATE: EDITED: CONFIRMING EARLIER INFO...
STAY TUNED AS NEW INFORMATION IS RELEASED...
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Deleted
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Post by Deleted on Aug 11, 2013 23:04:41 GMT 1
I've read in the French forum that Blitzkrieg will use a Unity3D 4.2 engine... any confirmation about that?
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Post by Scyooff on Aug 11, 2013 23:15:33 GMT 1
I've read in the French forum that Blitzkrieg will use a Unity3D 4.2 engine... any confirmation about that? I had reported this news that MP wrote here but he has deleted this, so now, i don't know
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Post by Deleted on Aug 11, 2013 23:25:02 GMT 1
I've read in the French forum that Blitzkrieg will use a Unity3D 4.2 engine... any confirmation about that? I had reported this news that MP wrote here but he has deleted this, so now, i don't know OK, let's wait. Major, who does provide you the information? 
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Post by Major Pain on Aug 11, 2013 23:28:40 GMT 1
Several Russian Bloggers are hard at work on this...
Unity 3D does seem to be the logical Game Engine since Prime uses it. After I posted earlier, I found a reference once again to Enigma Game Engine. What that means I don't know.
So let's wait a bit and see where the Formal Announcement takes us...
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Post by Deleted on Aug 11, 2013 23:34:00 GMT 1
Prime isn't a "MOAB" game?
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Mogwaii
Stariji vodnik
Pseudo n°2 : Adonaiis
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Post by Mogwaii on Aug 11, 2013 23:36:32 GMT 1
Sometimes MP speaks Latin language, i think he was Roman in another life... Oh and welcome here Mr Mogwaii, i'm very pleased to see you here  Thank you scyooff ! 
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Post by Major Pain on Aug 12, 2013 1:57:06 GMT 1
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Post by Deleted on Aug 12, 2013 11:20:06 GMT 1
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Post by Deleted on Aug 12, 2013 14:36:23 GMT 1
OFFICIAL ANNOUNCEMENT WILL BE TOMORROW!The Russian company Nival soon launching a strategic game "Blitzkrieg 3", dedicated to the events of the Second World War. Since the release of "Blitzkrieg 2" has been eight years and, according to the founder and CEO of the company Sergey Orlovsky, now out for the next series of "good time". It seems he is not mistaken. On Friday, the news that the game is in development, led the top Russian Twitter, surpassing even the post Navalny on privatization apartment Sobyanin. Sergei Orlov is developing games for 16 years. Like most developers, the first he liked to play, and then decided to do something different. At the time, Russia did not have the gaming market as such, so that Sergei Orlov and his colleagues literally on the knee were making their first products. Then the games began to be sold in Russia and abroad. "Blitzkrieg" - one of the most successful projects Nival, the first and second parts of the game sold well not only in our country but also in the West, in total were sold over two million copies. The structure and characteristics of the business model of the new "Blitzkrieg" will be announced only tomorrow, but Mr. Orlowski told RBC daily, that the development was carried out 2.5 years into creating the game have been involved about 50 people, and costs were "many millions of dollars." Open test "blitzkrieg 3" will be announced before the end of the year, which means that anyone will be able to assess the merits of the game. To take into account the historical realities, manufacturers attracted to its creation consultant. According to Mr. Orlowski, games, correctly reflect the historical balance of power in the events of World War II, not so much. "Some foreign developers represent our country in a bad light, but you need not to ban such games, and issue its own that show how things were in fact" - that is the opinion of the founder of Nival. Nevertheless, "Blitzkrieg 3" in the first place game, so developers do not have to sacrifice for the sake of historical accuracy fan. "Game Audience should be wide enough - says Mr. Orlowski. - On the one hand, it is fans of the first two games, which are many. On the other hand, the fans strategies. Russia in this respect differs from all over the world are thoughtful people who like strategy games. In America, mainly popular action games, shooters, sports games, and we have just the most popular strategy and role-playing games. " According to Mr. Orlov, the two closest genre. And usually, the studio that knows how to make complex products or concentrated on one or the other. "Five to seven years ago, it turned out that the PC market has slowed down and grew strongly once the market consoles. Strategy could be done only on the PC, and role-playing games on the PC and consoles. Therefore, all the developers have switched to role play. We are actively developing markets tablets and smartphones, which can provide a yield strategies "- added Mr. Orlov. But, according to the head of the video studio "Gambling" Alexei Shunkova, the demand of various genres of talk is not quite correct. "On their own genres just arisen because of the fact that games with similar mechanics, there are many. There was a good idea, it proved popular, there were imitators, and that their projects together give birth to the genre. Of course, there are genres more or less mass - to militants objective has more people than in the strategy - says Mr. Shunkov. - But the very notion of "genre" underlines the popularity and size of this game mechanics. With the release of the second "blitzkrieg" it took a long time, but the strategy genre is not limited to them. During this time, for example, there was a second StarCraft. Of the more intimate topics - Order of War, the largest strategic project from the studio, which is now better known thanks to World of Tanks. During this period there were also games such as Supreme Commander 2, Dawn of War 2, Command & Conquer 4 ". However, Mr. Orlowski hopes that "Blitzkrieg 3" will be repaid in one to two years after the launch as the first two. Source: www.rbcdaily.ru/media/562949988427462
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Post by Major Pain on Aug 12, 2013 14:52:21 GMT 1
Ahhhhh good play sir...
You beat me to it...
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Deleted
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Post by Deleted on Aug 12, 2013 14:54:17 GMT 1
 We can share the premieres.
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Post by Major Pain on Aug 12, 2013 15:13:24 GMT 1
Sergey Orlovsky, the owner of NIVAL, referred to the same Blog on his Facebook Page about an hour ago.
The guy that wrote the first post works for NIVAL, if you didn't catch that.
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Deleted
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Post by Deleted on Aug 12, 2013 15:19:04 GMT 1
The guy that wrote the first post works for NIVAL, if you didn't catch that. Which guy? 
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