I on the other hand never played Warcraft II, but i did play III some 8-9 years ago. Also when it comes to fantasy games, that UI is not bad, but i dislike it when it comes to WW2 games. Only redeeming thing for now (we'll have more details when the game is out) is that unit cards aren't like this: thumbs.cdn-ec.viddler.com/thumbnail_2_3eb14ecb_v1.jpg
One thing i really liked about BK 1 UI, is that it's really simple, no unit cards, all commands are next to each other and easy to memorise, map is nice, name of unit is nicely displayed...
Hypothetically, if the only choice you've got is to do the wrong thing, then it's not really the wrong thing, It's more like fate.
Omne mundi trinum Mulier, tabacum, vinum Et qui curat de pluribus Maximus est asinus!"
No, they didn't, but I think they will allow new maps and skins for sure. Not so sure about heavy modifications about units. I read the video another time and heard the word "clan". Maybe we could have a sort of gameplay like the World of Tanks one.
Not to worry, quite sure it's only working version. You should've seen our GUI, from War Today (the old one). Hehehe Also keep in mind that GUI panels take some time to make (you must make sure you make no mistake - player might not see T-34 all the time but will surely see panels during entire game
PANZERS had some nice ideas (fighting inside houses was shown), but was too flashy and arcade for my taste. I sincerely hope they won't go that way. One thing i always liked in Blitzkrieg was artillery.
Ari was fun for sure! I really liked it the way it was. Just bomb some fortified positions to ashes...like it was in WW2. Ari was important, in the first stages of the campaign you used it for bombing positions because most of your tanks were to weak for a direct attack. You kept them moving around on the map because they do not have enough range, securing their firing positions with some infantry and maybe some captured PAKs...
Well that's all about Blitzkrieg. That's why I liked that game so much. It's not just rushing with units, losing them and rebuild them. You have to think about your next steps always keep in mind that you secure your reinforcement trucks and ari positions...capturing enemy PAKs or ari was also important sometimes...
But I remember a lot of gaming magazines here in Germany which criticized that...they believed it's just boring. But war was not all about gigantic tank battles and infantry assaults. They never learn that and the casual gamer will not learn that either.
btw: The only nice idea PANZERS had was FUEL. But that was not the idea of PANZERS but SWINE- which was fun and from the same developer studio.
Ground Control was mentioned a page before...another very good RTS game with a different setting and a requested level of thinking which most of the "mass" can't reach or refuses to reach. That's why these games stay in niches forcing most of the developers to close their studio.
Warlord: Thanks, Stan. Now, are they included in the original mod file? I was checking the entire IUII thread yesterday, but could not find any download links for additional maps.
Aug 6, 2021 16:00:26 GMT 1
Warlord: BTW, it was the subject that caught my attention with this maps; IMHO, they were both passable both visually and in terms of gameplay, but you designer/mappers are way more experienced than me when it comes to Quality Control
Aug 6, 2021 16:16:54 GMT 1
kaoz: Warlord: the IUII mod is undergoing a major update for which i'm still going through all the MP units. The last IUII version has an error in it which is why i haven't uploaded it. However, i don't believe there're late war maps in it (yet).
Aug 6, 2021 21:41:16 GMT 1
Stanenberg: They are in included in the Mod file I have (from Mats folder). Concering the quality, on the second map for example, the entire terrain is covered by one of the preset fields in the map editor.
Aug 6, 2021 23:21:57 GMT 1
Warlord: Lads, hope I'm not pressing a wrong key here, but can someone help me contact Leon? I just sent him an email using an address he posted on the R6 folder of the East Africa Mod, but seems to be unavailable.
Aug 13, 2021 0:51:25 GMT 1
Kevin: If I am not mistaken Leon is sadly not anymore among us, Warlord.
Aug 14, 2021 15:21:23 GMT 1
Squire James: I thought the same but I wasn't sure if my memory was correct
Aug 14, 2021 16:56:26 GMT 1
Warlord: Thank you both, lads.
Aug 15, 2021 3:06:34 GMT 1
vonosten: Leon died a long time ago. As did other great members of this community. They are still missed, and I hope their contributions will live on for a long time!
Aug 22, 2021 10:52:07 GMT 1
kruna301: I need help! How to open mesh files in maya 4.5 and export to game? When I putt file in program it send message "urecognized file".
Aug 25, 2021 11:28:37 GMT 1