tedi88
General
Blitzkrieg State Prosecutor
Posts: 1,228
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Post by tedi88 on Nov 3, 2013 12:47:47 GMT 1
I stand corrected then. Of topic: Also maybe someone can correct me, but is there some kind of compilation SS games? Cause i remember playing one such version and it was in Russian, but it title was in English. I have most of SS complete, describe that compilation game and I can tell you what it was. There is still a modding site, with tonns of maps and mods: www.sudden-strike-maps.de/Of topic: Note this is straight from my memory, so it's possible that i'm mistaken: Like i said it was in Russian (missions). There were i think 8 or 9 campaigns, divided in the categories "New campaigns" and "Old campaigns". In new campaigns there were: British, American, Russian/Soviet, German and Japanese. British was concetrated around Tobruk (i've only played 2 missions) or some port town in the desert. Defensive maps. American had crossing of the Rhine, first mission was a paratroop jump to secure some airfield or a base. German was centered on Kharkov counteroffensive in 1943. Good mix of maps, but not very historical (King Tiger, Jagdtigers). I completed this one. Russian campaign (didn't play it much) was centered around the push to Berlin from Kursk or some other place. I think Kursk mission was the 3rd one. Japanese was the worst campaign ever. You had to take some forgotten island with paratroopers and landing forces. Although i tried real hard to finish this mission, i never succeeded. Old campaigns had the following campaigns: American British French I didn't play American camp. So i don't know what it is about. British i'm pretty positive that it was taking place in Arnhem. French i played two missions. You had to ambush a convoy of some sorts in the first mission. I don't remember the second mission. Also it quite possible that French and American camp. were together, but i really can't remember. There was a lot of single missions included in it as well. Anyway I never really got into playing SS, i've got that compilation after i got BK, and by then i was too far into BK to play SS. My uncle though, he was a master at playing this game. However in my opinion SS was much better then BK 2. On topic: I like how those infantry look. However those M3 tanks are in a need of reskining. Same goes for that PZ IV.
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Grot
General
J-23 znowu nadaje
Posts: 4,047
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Post by Grot on Nov 6, 2013 11:38:55 GMT 1
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Grot
General
J-23 znowu nadaje
Posts: 4,047
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Post by Grot on Nov 12, 2013 10:33:40 GMT 1
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Grot
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J-23 znowu nadaje
Posts: 4,047
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Post by Grot on Nov 13, 2013 23:20:31 GMT 1
Tigers....
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Grot
General
J-23 znowu nadaje
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Post by Grot on Nov 19, 2013 21:32:18 GMT 1
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Grot
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J-23 znowu nadaje
Posts: 4,047
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Post by Grot on Nov 20, 2013 11:21:38 GMT 1
"We don't need no water let the MF burn, burn MF burn"
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Post by iLeeT_PeeP on Nov 21, 2013 10:28:56 GMT 1
hmm.
How about a units list? Any signs of this?
When is the estimated release date?
Are any of us on the beta testing team?
-iLeeT_PeeP
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Grot
General
J-23 znowu nadaje
Posts: 4,047
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Post by Grot on Nov 21, 2013 11:30:25 GMT 1
It is expected that next year the developers of "Blitzkrieg 3" will begin beta testing. Release date is still unknown
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Post by iLeeT_PeeP on Nov 21, 2013 22:39:17 GMT 1
hmm. Tell them gameplay and the UI are vital to success for the product...
I am not sure if they know this and I don't understand Russian...
Good gameplay and a simple and sleek UI... Lets not have another BKII which was well...
I can sum it all up in 2 minutes respectively and collectively.
Blitzkrieg II was amazing improvement on its predecessor Engine wise. There are so many improvements that went into that engine that maybe go unseen by most and in that respect it was an amazing refinement and leap forward on the previous product...
However... Even given this vast improvement on its engine it was plagued by very few/yet very critical flaws that brought the standard/quality of the experience it delivered as a whole down below the predecessor it was supposed to replace. So Blitzkrieg I remained the product of choice (for me at least)...
When you deliver a product that is only a leap forward in some aspects... You are still left between 2 choices... and will choose whichever you think suits you best.
However if the new choice is a step forward in all aspects... You have a very successful and potential product.
A little extra effort in all aspects for long-term gain...
What takes you developers an extra 30min to do/refine could add years to a games life span...
Think of this... Its not like I will get heard out and listened to... But I will express my wasted thoughts none the less...
BKII had so much potential... My regards.
-iLeeT_PeeP
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Nov 22, 2013 1:58:16 GMT 1
And uhm..Those Panzers defenitely need some more paint. The screens are reminding me very similar to Men of War; I would not be surprised if it has more or less the same look and gameplay, but more units to command..and maybe, just maybe a bit larger maps...?
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Post by iLeeT_PeeP on Nov 22, 2013 23:52:09 GMT 1
Your not liking the textures on these von?
-iLeeT_PeeP
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Denis
Pukovnik
Posts: 423
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Post by Denis on Nov 23, 2013 0:04:54 GMT 1
In my opinion these textures are nothing special. Not bad but..ehm..... I would like to see historical correct skins. Grey skins for early war and then dunkel gelb with lot of variants for late war.
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Deleted
Deleted Member
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Post by Deleted on Nov 23, 2013 12:40:18 GMT 1
@ iLee: Like SVK says, they are quite common, these textures. I even think nowadays much more details are possible. And ofcourse cammo sceme for most panzers. Thereby I still waiting for the first game to place 'real' cammobranches on the vehicle's. And seeing some tankcrew from the hatches is allso a nice detail.
Gamedesigners tend to be conservative when it comes to certain subjects like wargames.
Like I said the game reminds me strong to Soldiers: Heroes of WWII and Men of War. Very similar maps, effects, units.. There could be more achieved these days in terms of extreme realism in damage modelling,units damage, and more focus on healthsystem like the concept of wounded troops for example. The possibilities are allmost endless, its up to the desigmers to which level they want to take this game...
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Post by Aleksandar on Nov 25, 2013 12:19:34 GMT 1
I've had chat with some people from Nival. BK III goes normal as it was, departure of Petr Prokhorenko will not affect BK III project in any bad way. No reason to worry (by all means rock feel from my chest).
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Grot
General
J-23 znowu nadaje
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Post by Grot on Nov 25, 2013 15:47:55 GMT 1
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