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Post by gamlaorm on Aug 17, 2013 11:32:05 GMT 1
Hello everyone!
Some days ago, I've downloaded several skin packs for Blitzkrieg, not for Rolling Thunder it self. Here's the problem: Although I placed them in "Run/data" as requested, they are not show in the game it self but in the Map Editor. Hope anyone can help me..
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Post by hetzer38t on Aug 18, 2013 1:56:21 GMT 1
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Post by gamlaorm on Aug 18, 2013 10:13:03 GMT 1
I tried to solve the problem by using BK Start tool. But when I started it, the tool said the texture ist not "high" and asked for permission to set texture "high". I clicked "Yes" and suddenly a popup showed up saying "runtime error, access denied" -.- I might add the fact that it is not just "Rolling Thunder" but the "Blitzkrieg Anthology"
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Post by Major Pain on Aug 20, 2013 7:54:09 GMT 1
You need the updated config.cfg for Rolling Thunder or Anthology. Since everybody uses Hi_Res... you will not find any other models using anything but. You can download the Rolling Thunder/Anthology HiRes Fix here:
www.mediafire.com/download/jmaypglmk8p6lwu/config.cfgPlace the config.cfg file in your Run Folder.
::::::::::BUT FIRST::::::::
Be sure to rename the original config.cfg to config.orig or config.bak first and before you place the new file into the run folder. Otherwise, the new file will replace the original version. Why anyone would like to keep the old one? I can't think of any reason anyone would... but anytime you are going to change a BK file, get into the habit of making a copy or a backup first. Blitzkrieg Life is easier that way.Also since you are new to Blitzkrieg, you'll find yourself with numerous questions about the game files. You might want to download the Blitzkrieg "How To" Tutorial here: www.mediafire.com/download/q9x98cbbc1vj67v/Blitzkrieg_HOW_TO_Tutorial.pdfYou can download my BK Models at: www.mediafire.com/?72cmkdkr7999m
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Post by gamlaorm on Aug 21, 2013 21:55:38 GMT 1
Thanks for your help Major Pain! Worked pretty good! There's just one little thing. When wanted to play the map "kalach42" I discorved some trees/bushes as well as some squads partisans that were still black/white. Do you have any explanation?
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Post by Major Pain on Aug 21, 2013 22:00:22 GMT 1
Yep... they are missing the Hi-Res skins...
Locate their folders and look for the 1_h.dds. If it isn't there... you'll need to create one.
Look first and then we'll talk about creating one...
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Post by gamlaorm on Aug 22, 2013 19:01:22 GMT 1
Hmm. Weird; checked the texture.pak. Seems like 1_h.dds is missing everywhere but just one type of trees/bush and partisans as well as german tankhunters are black/white
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Post by Major Pain on Aug 22, 2013 20:18:49 GMT 1
What is the .pak name. Sometimes they build a tex_high.pak with everything crammed in. They could put it in a add on or update: en_update.pak... so you need to look at each.
If the 1_l.dds files are there, you can use GIMP to convert them to 1_h.dds. If you just rename them in Explorer, they may work, but sometimes you need to rescale before rename or they'll look a bit off. End game is you need the 1_h.dds files for each object.
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Post by Scyooff on Aug 22, 2013 21:05:19 GMT 1
Hi, did you have try to install the Anthology_Fix created by Corpbob ? here is an excerpt of the "read me" file :
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Post by gamlaorm on Aug 25, 2013 18:57:12 GMT 1
Thanks for you help! But now I discovered another 'Problem'. I've downloaded the great Hagelsturm mod for "normal" Blitzkrieg. Since I really like the DunkelUnit pack, I wanted to use it there as well. But for some strange reason, I cant use them. There are not shown in the game and editor as well.
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Post by Scyooff on Aug 25, 2013 20:30:11 GMT 1
Maybe the answer to your question is in this threadTo have the units added ingame, you must add them on the maps with the mapeditor (install the v1.4) in first.
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Post by gamlaorm on Aug 26, 2013 12:23:55 GMT 1
Weird; I can see the dunkel units when I've loaded a "normal" map, but when I am working on a hagelsturm map, they are gone...Even by using the latest version of the map editor
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Post by Scyooff on Aug 26, 2013 12:54:54 GMT 1
Did you put the units in the data folder of the Hagelsturm mod ?
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Post by gamlaorm on Aug 27, 2013 7:39:35 GMT 1
of course!
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kaoz
General
inter faesces et urinam nascimur
Posts: 1,124
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Post by kaoz on Sept 7, 2013 17:02:51 GMT 1
the units also need to be put in the modobjects.xml of the mod folder!
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