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Post by gagarin on Jul 16, 2023 23:40:42 GMT 1
The next addition to the unit park for the Middle East. BTR-152 in the service of Egypt, Syria, the League of Arab States, trophies in the service of Israel. Models - Kevin. My thanks to Comrade 777-tanks for adding a version with anti-aircraft ZPU-2
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Post by Mascarenhas2 on Jul 17, 2023 11:16:56 GMT 1
👍Is this mod already available?
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Post by gagarin on Jul 18, 2023 8:04:39 GMT 1
👍Is this mod already available? Will be released. I helped develop the CSLA modification, Kevin, for several years. But something doesn't work there. Now, as far as possible, I am preparing for the release of my mod (large home workshop). It would be a shame if the result of several years simply disappears.
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Post by gagarin on Jul 19, 2023 18:42:00 GMT 1
Today is a warm-up on the buildings for the Arab villages. Two small simple buildings are ready. And the idea for the fence writing was implemented. Use by inserting one section into a standard African fence (duval). The result is as shown in illustration 2. Who needs it - use it. disk.yandex.ru/d/TuekCAnHaWqrnw 3 is being tested until it's ready. 2
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Post by gagarin on Jul 21, 2023 14:05:27 GMT 1
For several years now, when drawing maps, I have been using a simple, but sometimes very useful detail, but which I have not seen anywhere else in the game. These are roads, two types - impassable for vehicles (but passable for infantry), and the second, impassable for any units. I use them like this. I overlay the road in the place I need on the map, select its width, and then make it completely transparent. This band is impassable and not visually visible. Areas of application - slopes of ravines, pits, anti-tank ditches, restriction of the arrival of vehicles at heights, prevention of landfall by floating units. So use it, it's useful. Link disk.yandex.ru/d/3mZtJP9K6ZCL1w
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Post by keepitsimple on Jul 21, 2023 20:33:00 GMT 1
gagarin , Thanks for sharing, this is very useful. An easy way to let men climb rocks or move up the beach but prevent at same time tanks from doing some mountain climbing and boats strolling the lands.
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Post by gagarin on Jul 21, 2023 23:02:26 GMT 1
gagarin , Thanks for sharing, this is very useful. An easy way to let men climb rocks or move up the beach but prevent at same time tanks from doing some mountain climbing and boats strolling the lands. Skoal!
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Post by Warlord on Jul 24, 2023 1:35:04 GMT 1
For several years now, when drawing maps, I have been using a simple, but sometimes very useful detail, but which I have not seen anywhere else in the game. These are roads, two types - impassable for vehicles (but passable for infantry), and the second, impassable for any units. I use them like this. I overlay the road in the place I need on the map, select its width, and then make it completely transparent. This band is impassable and not visually visible. Areas of application - slopes of ravines, pits, anti-tank ditches, restriction of the arrival of vehicles at heights, prevention of landfall by floating units. So use it, it's useful. Link disk.yandex.ru/d/3mZtJP9K6ZCL1wThe one and only time I tried to create a map, I considered this idea to block the way up certain hillsides created by "inflating" terrain, as opposed to using the readily available cliff images. Never saw it used operationally before, though, and it is important to have this kind of resource to provide realism. BTW, could transparent rivers also work?
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Post by gagarin on Jul 25, 2023 9:21:01 GMT 1
The one and only time I tried to create a map, I considered this idea to block the way up certain hillsides created by "inflating" terrain, as opposed to using the readily available cliff images. Never saw it used operationally before, though, and it is important to have this kind of resource to provide realism. BTW, could transparent rivers also work? If made from rivers, then the infantry will not be able to overcome the obstacle. And fountains of water are possible when a projectile hits a line from a river.
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Post by Warlord on Jul 27, 2023 4:25:50 GMT 1
The one and only time I tried to create a map, I considered this idea to block the way up certain hillsides created by "inflating" terrain, as opposed to using the readily available cliff images. Never saw it used operationally before, though, and it is important to have this kind of resource to provide realism. BTW, could transparent rivers also work? If made from rivers, then the infantry will not be able to overcome the obstacle. And fountains of water are possible when a projectile hits a line from a river. OK, so transparent roads it will be then. BTW, your Mod will be for Vanilla BK?
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Post by gagarin on Jul 30, 2023 11:48:00 GMT 1
If made from rivers, then the infantry will not be able to overcome the obstacle. And fountains of water are possible when a projectile hits a line from a river. OK, so transparent roads it will be then. BTW, your Mod will be for Vanilla BK? Yes, vanilla. Additionally - Ailogik Stalingrad. And gamet for spinning wheels, propellers. Updated version of the Map Editor (I don't remember the version number)
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Post by gagarin on Jul 30, 2023 12:24:07 GMT 1
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olvie
Potporucnik
Posts: 104
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Post by olvie on Jul 30, 2023 15:39:28 GMT 1
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Post by gagarin on Jul 30, 2023 16:24:03 GMT 1
Thanks for the help! Listened to what you need. Now I'll look for where to download the game.
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olvie
Potporucnik
Posts: 104
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Post by olvie on Jul 30, 2023 17:28:17 GMT 1
playbf2.tilda.ws/enLooks like you might be able to find it for free here. I don't know if this is legit though. Alternatively, you can download the youtube video to mp3 and just sample what you need.
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