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Post by Churro on Jan 16, 2017 10:58:57 GMT 1
Hello all! As of right now, I am devloping an ongoing Map Project for you Online Blitz Players,
As I am developing on the map itself, I will be also Making a series of Maps in this Wonderful mod of our dear friend- Mat. UPDATED: 1-25-17As the war had been getting rougher for the Nazi's' There has been an uprising As there was tension between the ideologies of the Political Parties, The Red Fascist Has risen deep within the Red Army, As one Regime within, Has Turned its back from both sides, as the Allies crushed the frontlines in the Western Front, The USSR loses man power as both from KIA's along with their deserted soldiers, as another rises against its own nation.
As of the status of the Current map: Confrontation Between 3 Nations and 1 Corrupted RegimeNATIONS:
USSR
USA
NAZI GERMANY
Screenshots:
-RESERVED- [WIP] -RESERVED-
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Post by Churro on Jan 21, 2017 11:28:24 GMT 1
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Post by Churro on Feb 18, 2017 22:40:57 GMT 1
Since I started a new map since I was not happy with the size, I began a new one, as of right now, here is the process... Image of the process of the map:
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Post by ariete on Feb 19, 2017 16:06:35 GMT 1
i learnt to paint the map i have in the mind, before on a paper. you know a 10x 15y map are (check in editor with grid active) 10 big squares x 15 big squares. then check the range. for ''kursk mods'', an officer with a spyglass (a common line front or defended position) cover at least 4 planes squares in front of him, so a distance of 5 beetween him and your troops could be usefull for manouvres. then the high terrain will be modified, so this gap will be surely more effective. i usually leave a margin of 1 big square beetween the outline and the first big square (so the second) where there are enemies troops, so then when the battles spread. so, the suggest i can give to don't waste too much time and at the end have a improvised result (because me too i threw in the trash lot of maps), paint it before !
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Post by Churro on Feb 23, 2017 16:15:56 GMT 1
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Grot
General
J-23 znowu nadaje
Posts: 4,048
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Post by Grot on Feb 23, 2017 17:27:34 GMT 1
I sincerely hope for the best with this project , good luck
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ricz
General-major
Blitzkrieg the best damn wargame period!
Posts: 721
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Post by ricz on Feb 24, 2017 12:54:56 GMT 1
+1
Regards!
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Post by Churro on Mar 6, 2017 7:03:04 GMT 1
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lubobaricak
Desetar
email : miniboss@atlas.sk facebook:https://www.facebook.com/lubomir.baricak
Posts: 15
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Post by lubobaricak on Mar 7, 2017 21:21:59 GMT 1
Looking awersome
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Post by Churro on Mar 8, 2017 7:08:55 GMT 1
The Long Wait is over! I now need a BETA tester, so I can see if the script will be working, and Functioning!
If Interested, Drop a Message on my Mailbox!
- xXDARKNESSXx
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BigJoe
General-major
Posts: 538
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Post by BigJoe on Mar 9, 2017 19:39:31 GMT 1
Superb!
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Mat
General
Posts: 1,814
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Post by Mat on Mar 10, 2017 1:40:32 GMT 1
The Long Wait is over! I now need a BETA tester, so I can see if the script will be working, and Functioning!
If Interested, Drop a Message on my Mailbox!
- xXDARKNESSXx Will finish HF45 public release within the next 2-3 weeks!
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Post by vonosten on Mar 31, 2017 21:57:42 GMT 1
Looks very cool! Are the basic maps also useable for creating single player missions?
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Post by Churro on Apr 2, 2017 9:11:01 GMT 1
Looks very cool! Are the basic maps also useable for creating single player missions? Why Yes, Vonosten They are basic maps as of right now. There isn't any script, Just units. (Although, I would like someone to help me out with that task.)
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Post by longfellow on May 25, 2017 16:02:27 GMT 1
Looks very cool! Are the basic maps also useable for creating single player missions? Why Yes, Vonosten They are basic maps as of right now. There isn't any script, Just units. (Although, I would like someone to help me out with that task.) Wish I could help...but I would do more harm than good.....hate to see talent go to waste... Cheers
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