Im waiting for your critic. I wonder how the script turned out, its kind of complex and i hope it doesnt have any errors. I have an account myself on Blitzunion but I have trouble with the russian language there. It would be very nice if you could release the map there!
The mission is very cool and intense as most of your works. The map itself is beautifull, well designed, looks a lot with Stalingrad maps and you made a good use of GZM stuff, also I enjoyed the selection of USSR units you gave to the ´player, the BT-7s and T-60s works well to penetrate the enemy back and T-34s works as a support tanks to help the light tanks and infantry movements. Also I like the units placement, but, in my opinion you should not give the ambush command to most machine guns because it doesnt work well. You made some interesting "puzzles", like crossing the bridge and take the farm on the top of the maps. I lost 3 or 4 tanks just to cross the bridge! I like the way you use reinforcements but, in my opinion, giving few units in begining compel the player to very conservative tactics, also the player is forced to capture a lot enemy guns and this, sometimes, makes the game experience lose strain. Few units (specially infantry) means less oportunities to penetrate and encircle enemy positions. But I totatlly understand (and support) your approach in mapping. The counter-attacks could be better (I can elaborate this later), but the worse in the map is the poor path-finding of the trucks, I believe most times I neded to reload was because my stupid trucks were killed for driving through enemy positions. Anyway, a very good mission, I hope you keep working winth GZM. Thanks.