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Post by vonosten on Apr 5, 2018 10:33:16 GMT 1
Does anyone know if there has been written a script that functions as 'ambush'? I want to use this on a map. As follows: A part on a map is scripted that when forces enter a determined area, reinforcement of enemy units appears in the designated area, functioning as camouflaged ambushing units. The trick is that in this way recon planes will not detect 'hidden units'.
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Post by Quintaxel on Apr 5, 2018 11:59:09 GMT 1
Should not be to difficult. If the reinforcement troops belong to the I then you could make them appear as belonging to party 2 (neutral). The player recon planes will not detect them. Then when needed you change the AI units back to party 1.
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