Ocelo
General
Map Artist/Eastern Front enthusiast
Posts: 1,400
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Post by Ocelo on Jan 20, 2011 21:33:26 GMT 1
Stumbled on these somehow (I remember I was going to try them, but that's about it....) Will give you some feedback when done. Looking forward to both Jeff's and BB's work.
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Post by jeffcanada on Jan 25, 2011 18:51:15 GMT 1
Thanks.
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Ocelo
General
Map Artist/Eastern Front enthusiast
Posts: 1,400
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Post by Ocelo on Feb 14, 2011 3:14:17 GMT 1
OK, I have some comments for you guys: jeffcanada: The maps you made look really great visually, and on a single unit basis of taking a walk through the hills, the unit movement restraints seem very logical. However, this is completely reversed in a pitched battle, where the player's already very inferior forces are forced into very tight spaces and approaches. In particular I mean the first map of the chapter. It got very frustrating a number of times due to the limitations in unit diversity for the player (ie: very little artillery), and very constrained unit movement spaces. So IMO the invisible rivers can really get to you in a battle, even though on paper and on a single unit basis they seem great. Second comment I have is about the excessive quality of German equipment. At the very least, go much easier on the Pak-43s, cause the player's units already suck quite a bit, are limited in artillery (and on some maps air) support. With a bit of unit rebalancing, IMO these maps could be finished off quite nicely. bb: Quite nice chapter and map layout, as often. I would, however, like to see some more map work on the maps (ie: scenery, object diversity), and in some instances- more optimized unit placement (numerical balance is good). With those two things IMO this chapter would be great. For both authors, perhaps it may be more reasonable to keep these comments in mind (if you wish, of course) when making future maps, but a rework of the already released, promising maps, wouldn't be bad at all either.
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bb
General
Blitzkrieg junkie (tried to quit several times).
Posts: 1,344
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Post by bb on Feb 14, 2011 23:14:51 GMT 1
bb: Quite nice chapter and map layout, as often. I would, however, like to see some more map work on the maps (ie: scenery, object diversity), and in some instances- more optimized unit placement (numerical balance is good). With those two things IMO this chapter would be great. For both authors, perhaps it may be more reasonable to keep these comments in mind (if you wish, of course) when making future maps, but a rework of the already released, promising maps, wouldn't be bad at all either. I`m glad to see some comments. People from the spanish portal allready noticed the lack of diversity, specially on buildings, in my maps. Well, I`m not very good with the maps itself, I have a big problem with roads, for examples. But meaby part of the problem is the low diversity of buildings in this mod; specially in winter scenarios, where we dont have winter skins neither to the original buildings. But I`m concerned about the issue on units placement, cause I usually spend a lot of time on this subject: could you please be more specific? Which map you felt this issue? etc. Thanks P.s. about the good balancement I must thank my tester, fritzlang, who helped me a lot.
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Ocelo
General
Map Artist/Eastern Front enthusiast
Posts: 1,400
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Post by Ocelo on Feb 15, 2011 6:34:05 GMT 1
I think if you increase the number of objects/buildings, the units thing will fall right into place.
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lozos
Zastavnik 1. klase
Posts: 84
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Post by lozos on Mar 29, 2011 22:10:51 GMT 1
Does anyone has the link for unofficial patch(2.0) for Panzerwaffen mod..?
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Post by danzig70 on Mar 29, 2011 22:34:34 GMT 1
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bb
General
Blitzkrieg junkie (tried to quit several times).
Posts: 1,344
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Post by bb on Mar 30, 2011 1:43:22 GMT 1
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Post by danzig70 on Mar 30, 2011 16:26:32 GMT 1
I just downloaded it from the link I posted.
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Post by jeffcanada on Mar 30, 2011 17:17:20 GMT 1
Thanks Ocelo for your comments. As usual I putted more energies on mapping then the playability.
However I tried to balance it the best I could but it's true that I put a little more on the German side to make the maps harder.
You have my benediction if you want to make adjustment to balance them. Any improvement could just make it more fun to all.
For the invisible rivers, what do you suggest? cutting them here and there to allow more passages for the infantries?
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bb
General
Blitzkrieg junkie (tried to quit several times).
Posts: 1,344
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Post by bb on Mar 30, 2011 17:55:42 GMT 1
I just downloaded it from the link I posted. hm, thats odd, I have this message: "No encontrado (error 404)"
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Post by kirandeep123 on May 31, 2011 11:15:12 GMT 1
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bb
General
Blitzkrieg junkie (tried to quit several times).
Posts: 1,344
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Post by bb on Jun 1, 2011 3:51:00 GMT 1
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Post by jeffcanada on Jan 8, 2013 19:13:05 GMT 1
Quiet here since 2011.
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