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Post by ariete on Jan 30, 2017 21:15:33 GMT 1
cool ! .. finally something for that mod, which i have to re-download because i had one of the first version you made, then re-built and patched. yes Matt, you made a special unique patch for me at that time, but i'm going to redowload it whole. mmm .. 16 april so !?!!! at what hour ?
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Post by keepitsimple on Feb 12, 2017 12:48:00 GMT 1
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Post by keepitsimple on Feb 12, 2017 13:36:17 GMT 1
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Post by keepitsimple on Mar 11, 2017 16:51:12 GMT 1
Villers-Bocage, June 13th, 1944, Normandy. Map 12x12 Game: BK MOD: Frankreich'40 mod + F44MsettingAuthor: LouisXIV Season: Summer Year: 1944 Player: British army AI: German-army Scenario The flank of the German line defending Caen has been located. The 7th Armoured Division has been sent around it toward Villars-Bocage in an attempt to break out. [F44Mv25]VillersBocage.pakThis original map by LouisXIV re-worked and re-scripted by KeepItSimple. Picture sneaking up to a tiger with four Cromwell's. Bad idea, I lost all 4.
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Deleted
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Post by Deleted on Apr 2, 2017 15:55:04 GMT 1
Re-release of Manhunter's Anzio Landing 3 mission chapter for Rolling Thunder with all new Italian buildings. The maps have been updated by altheogre with new Italian buildings from Von Osten and Major Pain and some new units from Major Pain (Diamond T-970 4-Ton Truck, Dodge WC-52 Weapons Carrier and P-38L Lightning). Unit replacement and Pak file preparation by LouisXIV. The original mission scripts remain unchanged. Author: Manhunter Item: Single player 3 mission chapter Platform: Rolling Thunder Side: USA Year: 1944 Season: Summer Subject: Anzio Landings and US advance to Aprilla and Campoleone. Comment: Contains a modobjects.xml file Download: www.mediafire.com/?g88n87vxjga37gxHi, I'm new to this forum and I was wondering since if anyone could help me out with the first mission of this chapter where you have to take out two batteries on the northeast and northwest with two snipers. The ones on the northeast are shown on the map but the other one in the northwest isnt. Does anybody know where the other is located?
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Post by altheogre on Apr 5, 2017 22:15:09 GMT 1
Kenedict. Firstly, welcome to the forum - always good to see new players joining.
I don't know how much you know about the game but if you open the map editor and load the map Anziolanding.bzm, you will see that there are 2 flak batteries. the NE battery is at co-ordinates viz 133/153 and the NW at viz 17/155. You will see the viz co-ordinates at the bottom of the map. If you have never used the map editor, the easiest way I can describe it is that the northwest battery is hidden in trees below the road on the top left hand corner of the map.
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Post by altheogre on Apr 5, 2017 22:41:40 GMT 1
Kenedict. Just decided to play the map and I now see what you mean - the objective marker is missing from the NW battery - I must blame my co-conspirator LouisXIV for this. It was his job to create the .pak file. I will have to change this when I get time. Thanks for letting me know.
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Deleted
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Post by Deleted on Apr 6, 2017 16:00:02 GMT 1
Kenedict. Just decided to play the map and I now see what you mean - the objective marker is missing from the NW battery - I must blame my co-conspirator LouisXIV for this. It was his job to create the .pak file. I will have to change this when I get time. Thanks for letting me know. No problem thanks .
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Deleted
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Post by Deleted on Apr 17, 2017 14:40:50 GMT 1
I'm unable to PM you but how is it going?
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umarth
Stariji vodnik
Posts: 58
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Post by umarth on Apr 17, 2017 14:44:36 GMT 1
I'm unable to PM you but how is it going? @kenedict i may be wrong but after 10 posts you can send PMs to other members.
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Post by keepitsimple on Apr 22, 2017 11:58:37 GMT 1
St.Vith 17th December 1944 Map 32x32 Game: BK MOD: Frankreich'40 mod + F44MsettingAuthor: KeepItSimple Season: Winter Year: 1944 Player: US AI: German A small recap of the present situation. Yesterday morning, a large German counterattack has started across a large front. German troops have crossed the river Our at the small hamlets of Wintspelt and Schonberg. There next objective is St.Vith. You are commander of the 106th Infantry. A shoe shape defense line around St.Vith has been set up. Your first task is to hold the line. [F44MV25]StVith.pak
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Post by keepitsimple on Apr 22, 2017 12:02:34 GMT 1
Coutances, 28th of July 1944, Normandy. Map 13x13 Game: BK MOD: Frankreich'40 mod+patch11 to patch25 + F44Msetting Author: LouisXIV Season: Summer Year: 1944 Player: US-army AI: German-army Scenario Operation Corba is in its 3th day. It seems that the Germans are in disarray... Time to breakout of Normandy. [F44Mv25]Coutances.pak
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Post by keepitsimple on May 3, 2017 21:04:18 GMT 1
Kapelsche Veer, Netherlands, 26 January 1945 Map 10x10 Game: BK MOD: Frankreich'40 mod+patch11 to patch25 + F44Msetting Author: Leclair and Leon Season: Winter Year: 1945 Player: British army AI: German-army Scenario The Germans have established a bridge head across the Meas as part of the Arden Offensive. The failure of this offensive made that supporting flanking attack "Plan Brown" was never implemented. Allied high command now wants to eliminated this pocket [F44Mv25]Veer.pak
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Post by keepitsimple on May 3, 2017 21:20:15 GMT 1
To the rescue, Normandy, July 14th 1944. Map 8x8 Game: BK MOD: Frankreich'40 mod + F44MsettingAuthor: KeepItSimple Season: Summer Year: 1944 Player: German-army AI: US-army [F44Mv26]ToTheRescue.pakScenario Three of our Panthers had been cut off behind enemy lines. Your task is to rescue those tanks. This map is based on one of the exploits of Ernst Brakmann in Normandy.
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Post by keepitsimple on May 3, 2017 21:24:32 GMT 1
Operation Luttich, Normandy,7 August 1944 Map 25x4 Game: BK MOD: Frankreich'40 mod + F44MsettingAuthor: Indubio Season: Summer Year: 1944 Player: German army AI: US-army Scenario The Americans have broken out of the Normandy. To stop their advance, German High command has order a counterattack. Today is the first day of Operation Luttich. [F44Mv27]OperationLuttich.pakThe orginal map was called "Im westen viel neues". Re-worked and rescripted by KeepItSimple
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