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Post by ariete on Dec 18, 2013 12:07:53 GMT 1
hi friends, i'm next to release a chapter for gzm. i've prepared a chapter description in scenarios/chapter but it don't see in the read window at start because it start with mission 1st description. in campaign mode there's the possibility to read about chapter and then when you confirm go to read the 1st mission description. there's a way to see chapter description at first using just chapter mode?
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Post by Scyooff on Dec 18, 2013 15:16:45 GMT 1
Normally you must to have these files in your chapter folder (context.xml file is not obligatory but the reseditor want one when i create this chapter with the Daniel89 and MrFrost's maps) and in the 1.xml file you must to indicate you description.txt file and normally all goes well.
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Post by ariete on Dec 18, 2013 18:08:56 GMT 1
hi scyooff, my chapter xml have the same strings. i don't use reseditor, too confused and then my first master teached me to don't use, and he trasmited me the same distrust . anyway tonight i'm going to open my custom chapter with 7.7 patch, maybe something change ... thank you scyooff
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Post by ariete on Dec 19, 2013 13:25:30 GMT 1
how i can set the type of mission? i've always read -historical- but -contestual- is more appropiate
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Post by Scyooff on Dec 19, 2013 15:56:40 GMT 1
In the reseditor you can set that but i don't know if there's another way, maybe someone know ?
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kaoz
General
inter faesces et urinam nascimur
Posts: 1,112
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Post by kaoz on Dec 20, 2013 14:47:03 GMT 1
Look for these:
This was used in OA mod and it refers to the maps in the Scenarios/Custom/Scenariomissions folder. I don't recall whether the other txt file covers the single missions. If you're using a different path (to where your maps are stored), it might not work.
Change the text in the txt-file(s) to whatever you want to display.
If you have lots of time, you might look in the data.pak under Textes/Strings folder for more to change!
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Post by ariete on Feb 9, 2014 18:29:53 GMT 1
kaoz i thinked it was just to change some numbers in the xml file of that mission, anyway re-reading your reply what i should do ... create atextes/strings folders and put inside one of those files edited (i should look but i not yet do). ----- i want realize a chapter as a map pak. player can choose the order of battles to play, i don't wanna chained the player experience following a chronological order, but it's the player who can choose what map play before. so at start all maps are open. compared to a classic chapter i think i should change script and xml files in 'chapter' folder, can someone report me the correct strings and their position in the script/xml files? i should change other? in script what i should do STARTCHAPTER ENABLE all maps and then ... thank you
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