bb
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Post by bb on Nov 7, 2012 4:14:15 GMT 1
LOL, just a question: are you playing since the begining? I believed the core units, specially artillery, should help on these missions.
BTW, what I should change? More infantry in the spanish mission and more AT guns in the deffensive mission? R. BB
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tedi88
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Post by tedi88 on Nov 7, 2012 9:08:58 GMT 1
Well, i didn't have time to play first chapter so I started with second. Now about the changes:
1. Spanish mission, an infantry reinforcement would be nice, after you take the village.
2. Defensive mission, no need for more AT guns, but if you removed the timing on recapturing the village it would be much better. After player holds the Soviet's back on first defense line, he moves to counterattack and recapture the village. ;D
3. Second mission a little less infantry on the soviet side and two more 50 mm or one 88 mm on the player side.
Since i have an exam tomorrow, i'll complete and place test results sometime tomorrow.
Regards, Tedi
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bb
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Post by bb on Nov 7, 2012 17:58:16 GMT 1
But did you have the core units? Because if you started to play the second chapter through the "custom chapter" option you wont receive core units... In the spanish mission you will have a reinforcement of 4 core tanks, 3 150mm guns and 1 88 mm guns after take the station. The same about the 2nd mission... and in the defensive mission you start with core artillery units (the 88mm gun is vital to keep your lines).
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tedi88
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Post by tedi88 on Nov 7, 2012 19:09:49 GMT 1
I didn't know that. I'll replay it then. Why didn't you mention this earlier? ;D
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bb
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Post by bb on Nov 7, 2012 23:20:15 GMT 1
sorry, I just remember this issue later You dont need to replay the first chapter, just the second (use the cheats to get untill there). R. BB
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tedi88
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Post by tedi88 on Nov 11, 2012 19:44:54 GMT 1
OK. Here are the results.
After playing through whole campaign i must admit i'm impressed.
Chapter 1 is repaired and modified nicely. Now comes chapter 2:
1st mission: absolute enjoyment, heavy fighting, nice counterattacks. No bugs
2nd mission: this one is tough even with core units, however after you capture and get additional arty you have the pleasure to watch entire town blown to bits. 3:) Bugs, the ones i already mentioned, arrows are placed wrongly for objectives 3 and 4.
3rd mission: defensive mission, with core units nicely balanced, without them just one word - hell. Bugs regarding the third wave. It's not that serious but still it breaks and immersion a little.
4th mission: pretty similar to Soltsy from first chapter, except it has core units in it. Tough because of the Soviet arty + aviation. After you get rid of them expect some fierce urban battle. No bugs.
Chapter 3.
1st mission: classic assault mission. Reminds me of Stalingrad - Operation Uranus, except with more arty. I like it. No bugs.
2nd mission: I won't spoil the surprise by saying where it evolves. Suffice to say, a medium-hard map. One bug, counterattack objective won't complete, had to clear the map manually.
3rd mission: This one is a nightmare, nice map, plenty of fighting, but the enemy air force is too strong. Bugs, just one i encountered but it cost me 5 years of my life. Counterattack objective won't complete, so i had to launch my attack prematurely and that costed me a lot of my remaining men and core units. My advice would be to tone enemy counterattack a little.
Thats about it. I've also had a weird thing with German KV-2, he won't fire main gun on units who get to half of the circle that represents range. It could be that the bug is on my end, or in the GZM.
Great work BB, my congratulations!
Regards,
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Post by Stanenberg on Nov 11, 2012 21:49:59 GMT 1
What about some more Screenshots? Stanenberg
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tedi88
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Post by tedi88 on Nov 11, 2012 22:23:12 GMT 1
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bb
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Post by bb on Nov 12, 2012 11:17:02 GMT 1
Wow, thanks for your fast report! I'll check the bugs and probably I'll release everything untill the weekend. Do you advice any change for any of those maps? R. BB
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tedi88
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Post by tedi88 on Nov 12, 2012 13:46:27 GMT 1
Well maps are well made. Only change which should be done is on the map 4, chapter 1 i would remove the fort from the bridge, cause it obscures the view. Otherwise everything is fine.
One more thing eventually would be change from HS 123s to Ju 87s. But that is entirely up to you. ;D
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bb
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Post by bb on Nov 19, 2012 3:49:36 GMT 1
I'll add the stukas, meaby I'll give stukas to player in the first mission... but I'll keep the fort on the bridge...
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Deleted
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Post by Deleted on Nov 21, 2012 20:56:37 GMT 1
Spaniards knocked this armoured train out. LoL, I love that Russian word Great job BTW.
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tedi88
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Post by tedi88 on Nov 21, 2012 22:09:36 GMT 1
HAHAHa. Well i don't know Spanish. ;D
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bb
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Post by bb on Nov 22, 2012 6:34:23 GMT 1
Great news, guys, our old friend from BKP, pvtgmr, is working in some videos to this campaign.
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bb
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Post by bb on Nov 25, 2012 22:49:54 GMT 1
Road to Leningrad is ready. Just waiting for the movies made by pvtgmr. It will be released very soon.
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