Most of my wishlist for BK1 can be found on this thread. Something that I can't help but point out is that probably half of the things on here can only be done in a full 3D world, and many of these were addressed in BK2. I don't know exactly what made BK2 so much less fun to play (It was simply a different game), but if they could capture all of the good aspects of BK1 and transfer them to the BK2 engine, that right there would make half of the wishlist here a reality.
Guys, you must assume it will be a 3D engine with a 99.9% of probability, now the question is, will they get a Blitzkrieg I with new features and 3D meshes or will they create something different?
Post by Jagged Steel on Aug 13, 2013 0:41:17 GMT 1
When I made my posts I did not know that BK3 was something already being developed by Nival. From what I can see from the couple of screens thus far they have the look and feel down pretty good. Now that I know that this is an actual game in development, and that they are indeed using a full 3D world, a wish I would toss on to my others would be that they make sure you can ZOOM OUT as far as you like. I mean like Supreme Commander zoom out level. Some games that have come along in the past few years might have grabbed me, except for the limited zoom out. All the designers seem to feel that FPS type tactical combat is what gamers want, but that is not true for us BKrs. We are armchair generals, not armchair privates....
Add shell types: HE, AP. That way you would have deeper tactics, not to mention more realistic approach to the game. You would really feel the difference of Pz IV D firing at a T-34 and firing against a bunker.
Post by Jagged Steel on Aug 13, 2013 16:41:46 GMT 1
Another thing that I think would be a worthy feature is the option to use two monitors. Being able to put the mini map and user interface on a second monitor is awesome as anyone familiar with Supreme Commander knows. I see this becoming a standard feature for RTS games soon, the new Total War RomeII has this for instance. A lot of serious gamers already have dual monitors (I do), and as more popular games support this it will become the norm.
Oh also this small suggestion: Finish the darned game before it is released!!! Don't rush it out the door half done like BK was. And of course above ALL else, make the game user moddable!!
The Global Campaign approach of Danzig70 should be considered
This next suggestion may not be popular with the crowd on this forum, but it would be very popular with the Multiplayer crowd:
Have the option of creating factories and some sort of resource system so that maps/scenarios can be made which will play as a real RTS. I am one of the few that is both a hardcore gamer and also interested in the in-depth history and simulation aspects of a game like BK. I think having this as an option is a Win-Win for the mod/military history buff crowd and also for the RTS gamer crowd that want an actual game rather than a simulation. I am sure the Nival people are aware that the BK Multiplayer community is even bigger than the very active BK mod community and including the possibility to make RTS scenarios is a BIG selling feature. Not saying we need another arcade game like COH, just the 4X option for those that are inclined to play an actual game rather than a simulation.
jmww2: Does somebody know how to play gsm 11 in multiplayer?
Oct 13, 2022 23:19:37 GMT 1
jmww2: I am also looking for the tank and flora passability fix
Oct 13, 2022 23:20:11 GMT 1
vojta: actually, some of them are (successful)
Oct 14, 2022 10:45:40 GMT 1
vojta: 30% i would say
Oct 14, 2022 10:46:16 GMT 1
Grot: vojta Interesting , I couldn't dl anything and now cant even access that site
Oct 19, 2022 16:59:00 GMT 1
Warlord: Lads, does anyone know if in the Burma Road map (Chinese Campaign) of GZM11, the Jap bomber and strike planes ever run out? I have been shooting them down for about three hours now, and they just keep showing up! My strategy is based on air supremacy...
Oct 30, 2022 21:07:39 GMT 1
Squire James: Try and load it in the map editor and have a look at the aviation section. If the numbers seem normal, it might be a scripting thing (if so, that'd be rather neat)
Oct 31, 2022 4:07:32 GMT 1
Warlord: Thank you, mate.
Nov 1, 2022 21:48:30 GMT 1
mariotim: Hello! I do not have sound any longer in Blitzkrieg, using Windows 11 Home N. Do you know how to restore the sound? Thank you!
Nov 6, 2022 8:39:27 GMT 1
Grot: who bombed my tractor!
Nov 16, 2022 12:08:35 GMT 1
Warlord: Lads, has anyone had issues playing Operation Trident, 1960, in GZM11? Mission crashes once you deploy the paratroopers...
Nov 22, 2022 22:08:07 GMT 1
Grot: Warlord works fine for me
Nov 24, 2022 23:30:01 GMT 1
Warlord: Mate, this same mission?
Dec 1, 2022 1:25:14 GMT 1
Grot: Si Señor , delete maps and scenarios folders . Restart mission see if it helps
Dec 1, 2022 14:15:55 GMT 1
Grot: If nothing works I can upload save file for you after para drop .. there is another drop just after paratroopers landed (from helicopter this time) with 2 mortars and heavy MG
Dec 1, 2022 22:27:26 GMT 1