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Post by Major Johnson on Mar 23, 2015 1:19:32 GMT 1
Something I've noticed while playing Stalingrad is that friendly light artillery and mortars will sometimes fire as long as enemy target is within visual range of my other units. Usually this is a good thing, and just recently it pulled my ass out of the fire in a mission I had been having trouble completing. But sometimes, like when ammo is low and there's no chance of resupply I try to give the unit the Cancel command (W) but it keeps on firing anyway. I've found that the only way for me to get the unit to stop firing is to load it onto a truck, which isn't always available.
I was just wondering how the logic worked for friendly artillery. Is it controlled by a officer in the field that has visual sight of the enemy and is calling in for artillery? Or is it controlled by any unit that might have a radio? This doesn't seem to be the same for heavy artillery though.
I don't recall if this feature is in the original BK.
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Post by Scyooff on Mar 23, 2015 2:02:06 GMT 1
I was just wondering how the logic worked for friendly artillery. Is it controlled by a officer in the field that has visual sight of the enemy and is calling in for artillery? Or is it controlled by any unit that might have a radio? I don't know exactly but you also can use the ambush command or just turn the units in the opposite sense where the ennemies are. Personnaly i use the ambush command, works good until there's an ennemy airplanes who discover the units in ambush. I don't recall if this feature is in the original BK. I'm not 100% sure but i think yes, but ranges are shorter in the vanilla BK.
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tedi88
General
Blitzkrieg State Prosecutor
Posts: 1,228
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Post by tedi88 on Mar 23, 2015 13:14:04 GMT 1
Something I've noticed while playing Stalingrad is that friendly light artillery and mortars will sometimes fire as long as enemy target is within visual range of my other units. Usually this is a good thing, and just recently it pulled my ass out of the fire in a mission I had been having trouble completing. But sometimes, like when ammo is low and there's no chance of resupply I try to give the unit the Cancel command (W) but it keeps on firing anyway. I've found that the only way for me to get the unit to stop firing is to load it onto a truck, which isn't always available. I was just wondering how the logic worked for friendly artillery. Is it controlled by a officer in the field that has visual sight of the enemy and is calling in for artillery? Or is it controlled by any unit that might have a radio? This doesn't seem to be the same for heavy artillery though. I don't recall if this feature is in the original BK. As long as any unit has a sight on the enemy, artillery will fire on it. This was also present in BK, except with short ranges it wasn't so noticeable. As far as I know, there was no radio type units in Stalingrad. Also Scyooff is right. Either rotate the guns or give ambush orders. It's the easiest way of doing it.
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Post by Major Johnson on Mar 23, 2015 13:19:08 GMT 1
I never thought of turning them to another direction or giving the Ambush command. Good tips. Thanks!
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Post by Major Pain on Mar 24, 2015 1:51:56 GMT 1
Artillery will autofire on any enemy it can see...
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kaoz
General
inter faesces et urinam nascimur
Posts: 1,124
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Post by kaoz on Mar 24, 2015 17:47:20 GMT 1
Except for mortars and british 25pdr's, my artillery doesn't shoot automatically in vanilla nor BH-RT...
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Post by Major Pain on Mar 26, 2015 2:59:02 GMT 1
Huh... check weapon file sight... may be lower than weapon model sight.
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