Deleted
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Post by Deleted on Jan 7, 2012 17:51:52 GMT 1
I know its impossible to get the health bars out of the game. Who knows where I can find the green/red colour of them, and are the parameters of the hb to find in one of the xml file's? Thx
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Post by GottMitUns on Jan 7, 2012 18:26:17 GMT 1
Hmm, I'm afraid I can't help with the colors of the HP- bar... (I'm sure there are others who can) But the HP- parameter you can find inside the .xml file that is included in the folder of said unit. If you open it up, it should be even one of the first values. I'm not at my Blitz- PC at the moment, but I think the value was even named "HP". Hope that helps a bit. Greetz from not too far away.
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Deleted
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Post by Deleted on Jan 7, 2012 20:42:50 GMT 1
Hmm, I'm afraid I can't help with the colors of the HP- bar... (I'm sure there are others who can) But the HP- parameter you can find inside the .xml file that is included in the folder of said unit. If you open it up, it should be even one of the first values. I'm not at my Blitz- PC at the moment, but I think the value was even named "HP". Hope that helps a bit. Greetz from not too far away. <?xml version="1.0" ?> - <base> - <History> <PreviousPath>c:\users\kevin\desktop\5t_man\current.msh</PreviousPath> <PreviousDate>05.01.2012</PreviousDate> <PreviousTime>23:05:24</PreviousTime> <PreviousOwner>Kevin</PreviousOwner> <Action>Exported as</Action> <CurrentPath>c:\users\kevin\desktop\out\1.xml</CurrentPath> <CurrentDate>06.01.2012</CurrentDate> <CurrentTime>11:55:37</CurrentTime> <CurrentOwner>Kevin</CurrentOwner> </History> - <RPG MaxHP="30" RepairCost="1" Sight="30" SightPower="1" Speed="23.4" Passability="-0.2" Priority="1" Camouflage="10" Weight="8600" Price="1" UninstallRotate="0" UninstallTransport="0" RotateSpeed="42.9" TurnRadius="5" TowingForce="9000" Crew="2" Passangers="20" BoundTileRadius="1" SmallAABBCoeff="1" TowPoint="13" EntrancePoint="14" FatalitySmokePoint="10" ShootDustPoint="-1" LeavesTracks="1" TrackOffset="0.15" TrackWidth="0.15" TrackStart="0.2" TrackEnd="0.2" TrackIntensity="0.7" TrackLifetime="10000" MaxHeight="500" DivingAngle="20" ClimbAngle="20" TiltAngle="30" TiltRatio="2"> <KeyName>MAN 5t</KeyName> <StatsType>Mech</StatsType> <DamagedHPs />
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Deleted
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Post by Deleted on Jan 10, 2012 23:14:23 GMT 1
I think HP stands for hit points, and not for the health bar. Maybe it is in the consts file, but I only managed to change the player colour on the minimap There must be a clue where to find the green colour of the health bar above each unit...? Thanks!
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Post by LouisXIV on Jan 11, 2012 13:13:58 GMT 1
You're right. MaxHP is the maximum hit points that the unit starts with and can be repaired/healed back up to if damaged.
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Deleted
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Post by Deleted on Jan 12, 2012 0:37:25 GMT 1
..ok, but no one has a clue where to find this health bar location, I knew it would be difficult to find a 'health bar' I prefer a normal bar too;)
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Post by LouisXIV on Jan 12, 2012 12:56:02 GMT 1
I prefer a chocolate bar, myself.
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nicolas
Potporucnik
"Keep in movement..."
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Post by nicolas on Jan 12, 2012 14:31:39 GMT 1
I prefer a chocolate bar, myself. Me too
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Folgore
General
(Once) BK Translator
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Post by Folgore on Jan 12, 2012 14:35:13 GMT 1
But the Elf bar rules!!
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Post by finlander on Jan 12, 2012 17:36:00 GMT 1
Oh no, not the ELF thing again..
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Deleted
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Post by Deleted on Jan 12, 2012 18:36:53 GMT 1
Yes, I've got. Tomorrow I'll send OBM's conts translation. Now I must study for tomorrow.
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Post by GottMitUns on Jan 12, 2012 18:41:14 GMT 1
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Deleted
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Post by Deleted on Jan 12, 2012 19:06:16 GMT 1
Ok thanks for the replies so far. My idea is to remove the health bars from all units, or when impossible, at least change the colour. Health bars betray units when camouflaged and it would be a nice alteration to play without those unrealistic coloured stripes above units..
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Post by Major Pain on Jan 13, 2012 0:00:26 GMT 1
VO: The sprite for the health bar can be found in:
data/icons
They are both the
mechhp_h.dds and mechhpmp_h.dds files.
The file that controls the color and image seems to be default.xml Located at data/editor/UI/statusbars.
I have never tried to change this, but these seem to be connected somehow in the module that controls the healthbar.
And yes, HP in the unit 1.xml = units maximum hit points. When a unit has no more HP, then it is dead.
I hope this helps.
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Deleted
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Post by Deleted on Jan 13, 2012 19:23:38 GMT 1
Wow!!!! Why don't giving a 0 value to its size?
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