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Post by Major Johnson on Apr 18, 2015 14:54:39 GMT 1
Last night I had one of those moments. Playing the last map of Chapter 1 of Mission Barbarossa, where in the original briefing you have to clear out two towns, but as you start you get a popup side objective of clearing out a small village at another location. By time I was ready to make my final assault on the last objective I was down to 1 Panzer Mk3 and 2 Mk2s, and I lost all of them before stepping a foot inside the last town. All I had left was 3 captured AT guns, one heavy artillery piece, 3 mortar squads, some armored half-tracks and maybe 10 infantry squads. By the time I had destroyed all of the outer buildings that were housing enemy troops, and gained a foothold on the outskirts of the city I was down to 1 half track, my artillery and a few infantry squads which kept being resupplied with men by 2 supply trucks that I was very careful with. I was able to capture a heavy machine gun and as the enemy soldiers started leaving the inner buildings to counter attack my infantry, they were mowed down by the heavy machine gun. While this was going on I was able to move up my AT guns and observer to the outskirts and they started hammering away at the inner buildings still housing enemy. I was able to move my remaining half-track to the inner part of the town where it started hammering away at the two remaining buildings with enemy, and I moved my AT guns in a little farther to help. By this point I was out of regular infantry. All I had was a 6 man squad with a commanding officer with binoculars. When the half-track cleared out the last building, I got the Finish Mission option. I was never so glad to press that button!!! I couldn't believe I had finished the map with the little left that I had.
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Post by Major Pain on Apr 18, 2015 20:49:57 GMT 1
A very good synopsis...
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Post by Major Johnson on Apr 19, 2015 15:26:59 GMT 1
I really need to think out my tactics better. I shouldn't be losing that many units in a mission. I should use more of what the game gives me, like setting mines in places of possible attacks and using the ambush mode to lure enemy units in. And scouting!!! Trying to see the enemy before he sees me! I don't have many gamer friends, and the ones that do don't play BK, so I have no one to talk to about it. And sometimes I'm so damn excited over a mission I'm currently playing!!
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Deleted
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Post by Deleted on Apr 19, 2015 17:04:37 GMT 1
When you say and do about the game, yourself what is becoming very real, I think that makes it more special. Try to have as few casualties as possible and achieve their missions, is what makes a true commander. Now imagine playing in first person, choose a hero and put it on the ground, that unit is especially yourself on the battlefield, you must meet the missions and also protect it from enemy fire. Now is when you then see how fun and fascinating becomes the game. Greetings friend.
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Post by Major Pain on Apr 19, 2015 23:24:07 GMT 1
One of the reasons we are here are for members to compare notes and discuss things like tactics.
Part of the problem is many do not compare notes... many of the new members... I would sure like to see them talk to us.
I know that many don't want to be the new guy... and perhaps be out-gunned in a discussion. We do not operate that way. We treat the new guys like one of the family...
There is no reason for a new member to have to go it alone today. The veterans can help them with many issues and answer questions. Between a few of us, we have many written documents about the game to give the new guys a fast start education.
Come on.... you new guys get over the fear of being the new guy... we don't care about who is new or who is not... we don't keep score. Just jump in and join the discussions...
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Post by Major Johnson on Apr 20, 2015 19:37:34 GMT 1
Where as I don't consider myself new, as I've been playing BK on and off for at least 8 years, I certainly don't have the experience and knowledge of the playing aspect of the game that I would like to have. I admit to feeling a bit intimidated in this forum. I'm not a modder or skinner. I just like to play the game, and I like the WW2 setting. I feel the same for FPS's as well. That could partially be contributed to my age. At 58, I'm sure I'm older than most here.
Helpful tips are nice, and appreciated, but there is also a satisfaction of learning on your own, and making that steady progress with minimal casualties.
I just started the 1st or 2nd map of Chapter 3 in MB. I'm supposed to capture at least one of two bridges, the first being a railroad bridge. I'm starting with maybe 10 infantry squads and two mortar squads for support. There is also a cool 3 man flame thrower squad, which I did use to destroy a few tanker rail cars. My first attempt was a dismal failure and I don't think I really understood the objectives. After capturing the one side of the rail bridge, I sent the remaining men to the other bridge and after a minute or two, the rail bridge was destroyed, so I'm assuming I was supposed to capture both sides of it. I did get some reinforcements from the other side of the map but they got killed off rather quickly. So I'm thinking to change my strategy and if I can indeed capture the other side of the rail bridge, then I would attack the other bridge from the other side in a flanking maneuver. I'm hoping the far side is less defended.
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Post by Major Pain on Apr 20, 2015 22:26:45 GMT 1
Major Johnson: You are the perfect example of what I was referring too. There is no need to feel intimidated here...
Because you have been playing BK for years, even you have knowledge that can be useful to others. So you are perhaps one of the old-timers, like myself. And yes, you may be older than the average member here... but I am 63 and perhaps THE OLDEST. Longfellow is also around about the same age. So we may be the foundation of the OLD FARTS CLUB.
What I have found over the years is age is not a factor for the game or the Forum. Sometimes we don't know how old another members might be... but the generation gaps seem to close or vanish most of the time. We have members that were in their teens when they began to play BK in 2004... and they are still with us in 2015, now around 28 to 30 years old. They have grown up with the game, literally.
Players are a very important factor for the ongoing survival of BK. Without them, the game will fade away. Those of us that program, design, build 3D models, and the Artists that create infantry and objects... and textures... do it for many reasons. But all of these are important contributions to the game and players.
So the Community is a cross-section of young and old, artists and players... and everything in between. You may be the teacher or mentor among the newer players. So do not underestimate what you can do.
I truly appreciate what you bring to the community.
Major Pain
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Post by Scyooff on Apr 20, 2015 23:44:58 GMT 1
I just started the 1st or 2nd map of Chapter 3 in MB. I'm supposed to capture at least one of two bridges, the first being a railroad bridge. I'm starting with maybe 10 infantry squads and two mortar squads for support. There is also a cool 3 man flame thrower squad, which I did use to destroy a few tanker rail cars. My first attempt was a dismal failure and I don't think I really understood the objectives. After capturing the one side of the rail bridge, I sent the remaining men to the other bridge and after a minute or two, the rail bridge was destroyed, so I'm assuming I was supposed to capture both sides of it. I did get some reinforcements from the other side of the map but they got killed off rather quickly. So I'm thinking to change my strategy and if I can indeed capture the other side of the rail bridge, then I would attack the other bridge from the other side in a flanking maneuver. I'm hoping the far side is less defended. The destruction of the bridges is something scripted just send one guy to cross the railroad bridge, after his destruction you must to repel a counterattack coming from the second bridge, don't sacrifice the reinforcements they will be very useful after the soviet counterattack to take the second bridge but here again just send one guy to cross it, after you must repair the bridge then some tanks will arrive
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Post by Deleted on Apr 21, 2015 1:16:54 GMT 1
That could partially be contributed to my age. At 58, I'm sure I'm older than most here. My mother is 62 years old, she was 17 when I was born, very young truth. I have 45 years. When we eat together we have very interesting conversations, my feeling is that she is younger than me. If someone tells you that you by your age and you are very old, rest assured that the person who is saying it, it will be much older than you mentally. I am convinced that age is not an impediment to that one can feel young. Envy you give me my friend and I that many young people also safe. Greetings friend.
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Post by ariete on Apr 21, 2015 1:56:37 GMT 1
yes interesting talking about tactics, a way could be post in the related maps sections a sort of After Actions Report, maybe with shoots
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Post by Major Johnson on Apr 21, 2015 2:04:06 GMT 1
Thanks for all the kind words and thanks to Scyooff for the tip!
First off, if you saw me you would most likely not think I am 58. I have long hair and I play in a rock band. Most people think I'm in my 40s, but whatever. In my mind I'm no different than anyone else. Most of my co-workers are younger. I'm also not married, so that might be a factor as well!! LOL!!
Scyooff, you mentioned repairing the bridge and now I remember the mission briefing saying something about repairing it, but with what?? I wasn't given an engineer vehicle. And it's definitely gonna take more supplies than one truck can carry to repair it. I'm gonna have to check my units to see if there is an engineer squad I wasn't aware of.
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Post by Scyooff on Apr 21, 2015 2:29:39 GMT 1
It's not a squad, one engineer truck comes after attacking (or crossed) the second bridge, i don't remember exactly but a field depot appear (or is already here) in the town (you must clear the town to do safely goings and comings with your truck), at the start of the mission use the binoculars of the officers to guide the shoot of your mortars and MG's to economize your guys, there are precious to repel the counterattack, the flamethrower team must be safe because you can destroy easily a light tank with it
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Post by Major Johnson on Apr 21, 2015 4:11:56 GMT 1
Just gave it a second try. Man this is gonna be a tough one! I used the enemy trenches by the rail bridge and nearby buildings to house my men in to beat back the first counter attack. I barely lost any men. Then I probably took too much time in clearing out the town because no sooner did I get the bridge repaired then I got the Failed Mission popup! The enemy artillery is murderous! It was every where! And the coding for the aircraft buttons must have gotten messed up because when I pressed R for ground attack, my fighter patrol showed up!! I thought maybe I fat fingered it, but I pressed R again, and more fighters showed up! Then I called for HE-111 Bombers and the Stukas showed up!! That did not help my situation! I'll take another crack at it tomorrow night.
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tedi88
General
Blitzkrieg State Prosecutor
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Post by tedi88 on Apr 21, 2015 17:02:15 GMT 1
Just gave it a second try. Man this is gonna be a tough one! I used the enemy trenches by the rail bridge and nearby buildings to house my men in to beat back the first counter attack. I barely lost any men. Then I probably took too much time in clearing out the town because no sooner did I get the bridge repaired then I got the Failed Mission popup! The enemy artillery is murderous! It was every where! And the coding for the aircraft buttons must have gotten messed up because when I pressed R for ground attack, my fighter patrol showed up!! I thought maybe I fat fingered it, but I pressed R again, and more fighters showed up! Then I called for HE-111 Bombers and the Stukas showed up!! That did not help my situation! I'll take another crack at it tomorrow night. Coding for aircraft is not messed up. Stuka's are assigned as bombers. They will act as GAP, though (without MG's if I recall correctly). GAP in this missions are made up of Bf-109, but in order for them to be effective you have to see the enemy. Meaning only call them once you have engaged the enemy and don't even think about employing them against tanks. Bridge problem (don't read if you don't want spoilers): You can't take railway bridge, so conctertrate on stone bridge. Once engineers arrive, repair it. After that under no circumstances must this bridge be destroyed. Use your fighters to take out bomber waves. After that create a bridgehead. Frankly mission is not hard, rather it's tricky. Hope it helps,
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Post by Major Johnson on Apr 21, 2015 18:23:17 GMT 1
tedi88, If what you say is true about the aircraft association, especially the ME109s as ground support that only see what's on the ground when it's in sight of my ground forces, then that was a poor decision by whoever designed the map. Why change something and not let the player know?? Thanks for the bridge tip. It wasn't really a spoiler at this point. But here's a question........the mission briefing says to have your Pioneers disarm any explosive charges on the bridge. Is this possible, and if so, how is it accomplished?? Maybe just by having the Pioneer vehicle drive to the bridge and tell it to remove mines?? Well I think there is no capturing either bridge. The stone bridge gets destroyed no matter what, and even after repairing it I still get the Mission Failed popup I think my problem is I'm losing too many men. The game expects you to have so many left for the bridgehead, which I think is that tricky part you were referring to. There must be a short timer on getting units across the bridge as soon as it's repaired. And here's another oddity. My armored reinforcements are not always the same nor do they show up in the same location! Usually it's two armored cars, but twice now it's been a Panzer Mk3 and Mk2. I much prefer the Panzers to the armored cars. Also the placement of the Russian forces are not always in the same location either. So I can't even anticipate when I load my save point!! Update: So I must need clarification on what it means to create a bridgehead, because no matter what I do I get a Failed Mission popup, saying I failed to create a bridgehead. It appears I have found a bug in the game, at least according to this thread: activegaming.proboards.com/thread/113/major-bug-berezina-river-missionDoes anyone know where the patch they are referring to can be found? The links listed are broken.
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